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submitted 10 months ago by simple@lemmy.world to c/games@lemmy.world
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[-] vonbaronhans@midwest.social 8 points 10 months ago

It does make it different by virtue of sheer scale and efficiency.

A single human artist, no matter how good and fast they are, could ever singlehandedly damage the livelihoods of millions of other human artists. But a machine can. That's a meaningful distinction.

Granted, your point is valid in its purest sense. If we lived in a world where everyone could benefit from AI art without the real-world downsides, I'd agree with you, full stop. But we do, and those ramifications matter.

[-] ferralcat@monyet.cc 9 points 10 months ago

I think basically every industry has been dealing with automation for 100 years now. Art is only unique (imo) in that they've been avoiding it for awhile. That's why I only ride in vehicles where every part is hand made and assembled.

[-] ArmokGoB@lemmy.dbzer0.com 6 points 10 months ago

We're far past the era of cottage industries. We live in a world that exists because of automation. Be angry at the game (capitalism), not the players.

this post was submitted on 29 Dec 2023
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