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My first playthrough right now is also Dark Urge. I thought it would be especially hard as a good character (Paladin/Bard) but at the beginning of Act 2 I have to say: apart from an early Camp event there was nothing problematic Dark Urge related until now. Mostly murderous thoughts I could ignore without any dice rolls and a few more Camp events that only added some flavour.
I figured it just made sense to lean into it once I realized what it was. I didn’t go FULL murder hobo, but I ended up doing enough to trigger a bunch of special quest stuff unique to the Dark Urge. I still think this was probably better as a 2nd play through, but I was pretty satisfied with all the content the game had to fill the gaps caused by me… suddenly cutting off some quest lines.