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Cyberpunk's storytelling makes Starfield seem ancient - Opinion
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I think it is just a new modern game so therefore hyperbole demands it much be either the best thing ever or trash. A lot of people said RDR2 was "dated" design as well. I think they both have strengths, same with Cyberpunk. I think only BG3 is a step forward for RPG storytelling, Cyberpunk, Starfield, Red Dead all have issues, but they allow the player to get immersived in their worlds and at the end of the day that's all that matters.
Oh man this discourse has been absolutely typical Gamer garbage on the various subreddits. Every day a new thread with thousands of posts not reading the article but rushing in to say the same thing. It's weird because they are very different games and it also feels like Im taking crazy pills because while I have not played cyberpunk(Im waiting for it go get super cheap on sale before I bother with it) I remember the launch being an absolute shitshow and the general consensus on the story being "meh".
Suddenly starfireld comes out and now Cyberpunk is heralded as the greatest at everything. Like you dont have to pick a team you can just like what you like. I get bethesda sold out to microsoft and is now under scrutiny, and I get that the same vocal posters let themselves get wrapped up in hype, but this is excessive.
It seems weird that you are judging Cyberpunk without ever having played it. Saying that the general consensus is "meh" is not accurate at all. The game had bugs and it had some technical and gameplay issues that made its much more mature brethren seem better or more well thought through. That's true.
There's a huge BUT here though. The storytelling and main questlike through Cyberpunk, at launch, was pretty freaking spectacular. I say this as someone who readily acknowledges the issues with the game at launch. Yes, they have addressed most of those issues, and the game feels better now, but the same story from launch-day is still there and is a rather compelling and great experience. I'm on my second playthrough of it now with the PL expansion and so far it's been so much better.
And this is all to say nothing of the truly jaw-dropping level design and aesthetics, AT launch, that the game is still sporting. I remember saying when I first played this at launch that I really hope they release some more expansions for this game because the environment is so richly detailed, it feels like I'm running around in a dystopian nightmare.
Like I said I'm basing my assessment on both games by the response the community gave and reviews Ive read and seen. I tend to do the patient gamer thing and wait for big steam sales before buying a game(unless its something I really want and sometimes I know indy games are already cheap and grab it at a lesser sale). Cyberpunk had a similarly criticized launch with the multiple daily 1001 posts on reddit and much like starfield has people who defend it you had people defending cyberpunk as well.
But from the outside looking in it was literally the same. You had the people who let themselves get spunup by the hypemachine absolutely let down when the game didnt live up to the hype.
You had the people who were chastising the bugs and "dated mechanics" how the game "didnt feel alive" and the "driving physics suck"
You had the hardcore CRPG fans for whom the only true RPG is: Baldurs gate 2, Morowind, Fallout 2, and special mentions to fallout new vegas. They'd come in and criticize lack of options and choice and blablabla.
You had the youtubers clowning on the game like Dunky showcasing a bug-fest.
And among people who actually reviewed the game the community consensus I saw was polarizing. Some did love it but a lot of people expressed it not living up to potential.
Again I cant say for sure(maybe next winter sale will be my time to shine) but it's feels like this outrage cycle was targeting cyberpunk for a while and then one day it just stopped. And now that its time for the community to throw their poo at something again cyberpunk is the hero of the story.
So sorry for the rambling but in short my post is less a personal judgment of cyberpunk and more a "the community hated this game and had little good to say about it, and now it's their precious baby and starfield is the bad one". I know its not happening here but I figure rather than spitting into the wind on reddit I'd complain about this weird online discourse here.
I think the reason you saw the response you saw is that a lot of the players who bought Cyberpunk on the PC early on were too busy PLAYING the game to talk about it online. If you were a console user though you had little choice though, the console versions of Cyberpunk were awful at launch and deserved much of the scorn they received, I am not certain on stats, but I'm positive that most of the game-breaking bugs were on the console. Yes, I noticed some bugs on my first playthrough on the PC, but it wasn't as dramatic as what I saw people posting regarding console Cyberpunk.
Beat the game within the first week of release (on PC). There were no serious gamebreaking bugs, and you are correct, the story is essentially unchanged between release and now. The story was always great.
Yeah I don't get it. Cyberpunk is getting serious rose-tinted glasses. I hear PL has greatly enhanced it but it just dropped and CDPR has been fixing the game for what? 3 years? That was a rough initial 18mo in particular.
Part of me almost wonders if it's been elevated because it's frequently featured on those benchmark videos that have gotten so popular lately. Heavy use of ray tracing, frequently updated to get new features, very tweakable, and thousands of videos using Cyberpunk as the standard for hardware to be measured by just puts a bug in your head.
That's an interesting theory for sure!
Yeah it's definitely not because the tech is cutting edge and no other game has come close to using these features correctly
Look make no mistake, the game visual is a feast. But that’s not enough to make up for all the other shortcomings. At least not for me. After the initial heist mission, which was unbelievable by the way, I just got so bored. 
That being said, I’ve heard enough praise for phantom liberty that I am considering jumping back in. I’m not quite sure I’m ready to pay for DLC though after what was delivered initially.

PL brought a trait system overhaul, cyberware overhaul, and combat overhaul that dramatically changed up the gameplay loop even in the core game.
The story was always amazingly crafted, but the game never warranted a second play through. Now it does.
CP was shit and unplayable on consoles at release and more-or-less buggy depending on hardware but fully playable on PC. It did not live up to the grandiose marketing promises but it is a wonderful game for what it is. Interesting world, varied quests/gigs/jobs with interesting decisions to make, super fun weapons, and now a fun skill build mechanics.
Phantom Liberty is peak Cyberpunk, but the game itself is great - at release and now even more. Does not excuse the pathetic release though and deceiving marketing. At least they did something with it.
The criticism of Red Dead had little to do with the impressive systems that they built for the world and a whole lot to do with how they took that freedom away from you in missions. There was very much a way they could have kept the linear story that plays out the same way every time without cutting to a hard fail state for using your brain. That's the part that felt dated, especially contrasted against the actual cool, innovative stuff that exists in the same video game.
i feel red dead is amazing to look at but playing it is so boring id rather watch paint dry. the last time i played red dead was to just do the drunk saloon mission again, which is also where i stopped playing the first time