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this post was submitted on 14 Sep 2023
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What happened?
TL;DR of the situation is that Unity released a statement 2 days ago saying they want successful developers to pay up to 20 cents every time a user installs a Unity game starting from Jan 1 2024, even if your game was already released. This caused a huge ruckus in the game dev community and many developers want to switch away from Unity.
Note that it's "per install" (they clarified that reinstalling on the same device only counts as one install), not per unit sold. And Unity will also track pirated copies, so the devs would still have to pay the fee even if they didn't sell it to you.
the tracking of pirated copies is even more fucked up. is that their way of imposing that "piracy = stealing"?
It’s because they literally don’t know how to differentiate a download from legit and illegitimate. They’re going to track every time their bundler is downloaded and bill the developer for it, that would include pirated copies and legit copies alike.
The swashbuckler's solution is then to make your own bundler installer!
That's assuming pirates would go through the trouble of removing said functionality. Pirates hate trackers, so they might do it, but not necessarily, as often the priority is just to get the game working.
Because a cracker could remove the DRM but not whatever is tracking installs
That's a recent change. According to the faq on the official forum, initially the idea was to charge every reinstallation. Then they realized it was crazy. Now it's every first installations:
https://forum.unity.com/threads/unity-plan-pricing-and-packaging-updates.1482750/
Note the "updated" yesterday. Initially every install in "different devices" counted. Even on the same device after reinstallation of the os
I fail to see how they can guarantee it's the first install.
I game inside a VM with GPU passthrough and I'm pretty sure it would be trivial to install-bomb any game to rack up install numbers and costs.
Moreover, would anyone even trust any number of times Unity tells you your game was installed?
They could a magical 10% that would be hard to prove/disprove.
Anyone with a half-competent legal team would stay the fuck away from any of this nonsense going forward.
It's a "proprietary system" (quote). It must be clearly always correct. It's not one of those open source stuff... /s
Where did they add the same device reinstall clarification? Last I saw, same device reinstall is still a new install and thus chargeable
This.
Basically changed their pricing model to fleece Indy devs. Some devs would have owed more money than they ever even made on their games.
Fleece every Unity dev pretty much, even if big studios can afford it.