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I love stream but loot boxes are gambling, underaged gambling at that, and I hope NY wins the suit.

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[-] Holytimes@sh.itjust.works 1 points 4 days ago* (last edited 4 days ago)

Valve games literally target mostly the 13-18 age range...

Also do you have any fucking idea what the M rating means...? M RATING IS STILL MINORS.

It's 17 and up, 17 IS A MINOR.

The ONLY rating that's for adults is AO or adult only 18+. Real world gambling is literally only legally allowed in AO games.

If valve wants to have gambling then their games should be AO. Which then carries a legal requirement of age verification already and has for decades.

If you have gambling in a m rated game that involves real money you have underaged gambling. It's literally cut and dry

[-] deliriousdreams@fedia.io 1 points 4 days ago

I feel like you reacted to part of what I wrote without reading the whole thing.

I'm also going to point out that I've been carded while buying a game rated M on more than one occasion.

So. Regardless of what the ratings mean, in practice, there's a lot of things that go into how people perceived them.

How does Steam or Valve market these games to children exactly? In order for me to buy Halflife 2 on disc I literally had to show ID.

My older brother had to buy the first game because I was too young. My parents knew about and did not care about the ratings. My father in particular played the games with us.

While these are the only two Valve titles I've played and they aren't online competitive games, I really would love to hear why you think the games are marketed to kids.

this post was submitted on 11 Mar 2026
67 points (100.0% liked)

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