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Star Citizen costs exceed Cyberpunk 2077, GTA 5, and RDR2 combined
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The persistence in Star Citizen is stuff like the rifle in your weapon rack staying after turning your ship into the garage. The soda can you dropped on the floor will still be there tomorrow. The cargo in your hold will be there too.
It's a small thing but the way they implemented it just made it so fuckin complicated and buggy.
Man, I love cleaning in real life, I wish I had to clean up after myself in video games too!
Nah, but ain't that the story of Star Citizen though? Making things needlessly complicated and inevitably broken, sending them on increasingly long tangents into developing tech to solve problems that they themselves invented.