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submitted 3 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] salacious_coaster@infosec.pub 109 points 3 days ago

I guess gone are the days when we laughed at bad localization and enjoyed the game anyway.

[-] Gork@sopuli.xyz 77 points 3 days ago

Somebody set up us the review bomb.

[-] threeonefour@piefed.ca 28 points 3 days ago

All your reviews are belong to us. You have no chance to positive. Make your time.

[-] MudMan@fedia.io 37 points 3 days ago

When were those days again?

I whined about the FF7 localization for years. Eventually met one of the guys in charge for separate reasons and whined at him about it. We were both quite old by then.

Some local games media in the late 90s and early 2000s here had a policy that no localization or bad localization would knock 1 to 2 points off the review score automatically, regardless of how good or bad the rest of the game was.

[-] salacious_coaster@infosec.pub 31 points 3 days ago

I was mainly thinking of the NES days. "I feel asleep!" "I am Error." "Someone set up us the bomb." "A winner is you!"

[-] piccolo@sh.itjust.works 11 points 2 days ago

all your base are belongs to us

[-] Paddzr@lemmy.world 18 points 3 days ago

Did we?

So this itsy tiny company, called CD Project. You know what they started as? Locolisation for the Polish market because there was no standards. That's their claim to fame before ever starting on a game themselves.

Your comment has to be an anecdotal. Because games lived and died by localisations. Game like Gothic is legendary in Europe but the English version was quite lack luster and even though the games were vastly superior to elder scrolls, they couldn't penetrate.

[-] socsa@piefed.social 9 points 2 days ago

I get feeling let down about the localization, but to review bomb over it does feel particularly fragile, even for gamers.

this post was submitted on 07 Sep 2025
263 points (100.0% liked)

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