I mean, it's less of an issue on Linux for both design and user profile reasons, but imagine a world where somebody can send all the normie Windows users a file called Chromesetup.exe to sit alongside ChromeSetup.exe. Your grandma would never stop calling you to ask why her computer stopped working, ever.
He shipped enough clunkers (and terrible design decisions) that I never bought the mythification of Jobs.
In any case, the Deck is a different beast. For one, it's the second attempt. Remember Steam Machines? But also, it's very much an iteration on pre-existing products where its biggest asset is pushing having an endless budget and first party control of the platform to use scale for a pricing advantage.
It does prove that the system itself is not the problem, in case we hadn't picked up on that with Android and ChromeOS. The issue is having a do-everything free system where some of the do-everything requires you to intervene. That's not how most people use Windows (or Android, or ChromeOS), and it's definitely not how you use any part of SteamOS unless you want to tinker past the official support, either. That's the big lesson, I think. Valve isn't even trying to push Linux, beyond their Microsoft blood feud. As with Google, it's just a convenient stepping stone in their product design.
What the mainline Linux developer community can learn from it, IMO, is that for onboarding coupling the software and hardware very closely is important and Linux should find a way to do that on more product categories, even if it is by partnering with manufacturers that won't do it themselves.
Yeah, right? Are we pretending that having case sensitive file names isn't a bad call, or...? There are literally no upsides to it. Is that the joke?
You got it. The moment you surface the idea that there are multiple distros or DEs you've missed the goal the thread is suggesting. Presintalled, customized software built for the hardware is the way to ease people in with zero tweaking, which is crucial for newcomers.
The published spec sheet says it does dual book with Android 13.
Wasn't Snapdragon support added recently? I feel like I saw a note on that having happened when I was looking up what SOC this thing was packing, but I could be wrong.
This thing is supposed to be fairly powerful, I don't know that the straightforward, minimal approach of Garlic/Onion makes sense on it. Ideally you'd want a bit more versatility. For that I think the Anbernic SP and that class of slightly cheaper devices probably make more sense.
I mean, as I said above that's my thing with these flagship ARM handhelds. At some point it takes a lot to justify spending a couple hundred on one of these instead of a bit more for a more flexible Steam Deck. The smaller, cheaper ones are a lot more charming, and they fit in your pocket, so they can be a throwaway toy to carry with you.
But hey, we live in the handheld golden age, I'm not gonna complain about more options.
Nah. This is running a Snapdragon 865 SOC with an older Adreno GPU. If you think Windows on ARM gaming is a struggle this isn't going to be your Linux handheld killer. There's also no reason for it to be, the Steam Deck already exists.
For its intended use case as a retro handheld (or an Android gaming handheld, I suppose), this seems like it'll be fine, but I'm also less excited about these mid-tier ARM handhelds now that we have good x64 alternatives with decent battery life and better performance that aren't much more expensive. I still think the cheap, tiny ones are cool, though.
I guess this is nominally cool because other comparables like they Ayn Odin 2, need a bunch of tinkering to run Linux, but beyond that it seems Linux is well represented on both extremes around this awkward middle ground of more expensive ARM handhelds.
I mean... is this a big deal? Every retro ARM handheld out there runs some version of Linux or Android. I gues Retroid was an Android-focused brand, hence the name, but if you wanted to run Batocera on a handheld there is no shortage of options.
The original implementation without eye tracking gave it an (undeserved) reputation for that, but I don't think the current version of it is givin people headaches at all. Having played a 3DS with 3D on full just this week, I also don't find the resolution was the dealbreaker. Obviously the Switch is way ahead of its performance, but coming from the DS they delivered a big bump in 3D performance along with the stereoscopic display.
What I think they had is terrible timing. The 3DS had a rocky launch and then had to make that back during the peak of "stereo 3D sucks" cyclical backlash coming from rushed movie conversions sold at a premium and TVs doing it poorly in the living room. Weirdly a lot of that was coming from the same people that keep hoping that VR would be the next big thing. At the same time. The cognitive dissonance was harsh there for a bit.
Still, it was a thing, and everybody lumpled the 3DS along with it. "Turn the slider down and never think about it again" was a meme, which sucks, because plenty of 3DS games look great in stereo.
I mean, there are seventy million of them out there, so collectors will be fine for a while, but... man, we really missed a step not embracing the crazy cool 3D display tech in these. I really loved it.
Also, point people at this thread next time Nintendo comes after the emulation scene, because... yeah, this is why.
Well, camel case does help readability on file names. But I guess that's the point of case insensitive names, it doesn't matter. However you want to call them will work.