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What game mechanics do you love and hate?
(beehaw.org)
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The problem with Elite Dangerous is that it is basically an online game, even in solo play and they never bothered to figure out a way for solo players to pause.
This is true for all of the examples of this problem that I'm aware of.
It also seems to keep cropping up in janky 3D Unity games, "We can't allow pause because it breaks all the physics".
Soulslikes can't be paused and it has nothing to do with online play. Fromsoft just hates working adults.
I think it probably has something to do with online play, though, since Fromsoft's multiplayer model revolves around invasion. Granted you can turn it off, so obviously there should be a pause option, but I have a vague hunch that the two issues are related from a dev/engineering perspective.