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[-] empireOfLove2@lemmy.dbzer0.com 46 points 4 weeks ago* (last edited 4 weeks ago)

You didn't love the company. You loved the creative teams that poured their hearts and souls into every line of code and pixel drawn and story written.

[-] marcos@lemmy.world 2 points 3 weeks ago

Well, there was a time those were both the same.

All of those companies became loved when they had 1 to 10 people in there.

[-] myrrh@ttrpg.network 1 points 3 weeks ago

...man, that's a deeeeeep cut for a time when electronic arts developed good games...

this post was submitted on 18 Oct 2024
491 points (100.0% liked)

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