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submitted 2 months ago by neme@lemm.ee to c/games@sh.itjust.works
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[-] Peruvian_Skies@sh.itjust.works 21 points 2 months ago* (last edited 2 months ago)

Wrong premises lead to wrong conclusions. Games are expensive because publishers that add absolutely no value to the product take a big cut of the revenue. The solution is not to raise prices and continue feeding the parasites, it's to cut costs. Otherwise, the price increase will simply lead to less people buying the products and even lower profits.

[-] boletus@sh.itjust.works 5 points 2 months ago

Publishers are kinda useless tbh.

[-] themoken@startrek.website 6 points 2 months ago

I think there are some exceptions. Like Kitfox publishing Dwarf Fortress. Taking weird little indies and giving them an art / usability budget to become more accessible and, in turn, make the OG devs a bunch of money. Nobody loses.

[-] BowtiesAreCool@lemmy.world 1 points 2 months ago

As much as I hate Epic, they gave Remedy a lot of money through the publishing deal like likely made Alan Wake 2 possible.

[-] Daxtron2@startrek.website 5 points 2 months ago

They provide upfront funding and marketing to projects that otherwise wouldn't be viable

this post was submitted on 29 Aug 2024
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