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submitted 4 months ago by ApollosArrow@lemmy.world to c/games@lemmy.world

I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[-] harlatan@feddit.org 52 points 4 months ago

Bullet time was popularized in max payne.

[-] Rai@lemmy.dbzer0.com 3 points 4 months ago

And perfected in The Specialists!

this post was submitted on 19 Aug 2024
215 points (100.0% liked)

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