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What are your top three Pathfinder Adventure Paths, from either edition - and why?

As a reminder, here is the full list:

Pathfinder 1E:

  • Rise of the Runelords
  • Curse of the Crimson Throne
  • Second Darkness
  • Legacy of Fire
  • Council of Thieves
  • Kingmaker
  • Serpent's Skull
  • Carrion Crown
  • Jade Regent
  • Skull & Shackles
  • Shattered Star
  • Reign of Winter
  • Wrath of the Righteous
  • Mummy's Mask
  • Iron Gods
  • Giantslayer
  • Hell's Rebels
  • Hell's Vengeance
  • Strange Aeons
  • Ironfang Invasion
  • Ruins of Azlant
  • War for the Crown
  • Return of the Runelords
  • Tyrant's Grasp

Pathfinder 2E:

  • Age of Ashes
  • Extinction Curse
  • Agents of Edgewatch
  • Abomination Vaults
  • Fists of the Ruby Phoenix
  • Strength of Thousands
  • Quest for the Frozen Flame
  • Outlaws of Alkenstar
  • Blood Lords
  • Gatewalkers
  • Stolen Fate
  • Sky King's Tomb
  • Season of Ghosts
  • Seven Dooms for Sandpoint
  • Wardens of Wildwood
  • Curtain Call
  • Triumph of the Tusk
  • Spore War
  • Shades of Blood
  • Myth-Speaker
  • Revenge of the Runelords
  • Hellbreakers-
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I wanna ask people about their preferred basic attacks a la "tits or ass". To make the question system agnostic, multiple attacks at a penalty with stacking modifiers or a single attack with additional dice?

Point me at your favorite feats or class features that support your opinion

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There's a sale at the Paizo store right now, but more interesting is the fact that I also got the PDFs for the adventure paths, pawn boxes, and card decks I bought added to my digital library. As far as I can tell this isn't advertised anywhere, and I don't know if it applies to items outside of the sale.

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submitted 3 weeks ago* (last edited 3 weeks ago) by juergen_hubert@ttrpg.network to c/pathfinder@ttrpg.network

Any long-running published setting is going to have a couple of warts - ones where parts of the audience are going to say: "What the hell were they thinking?"

The same is true for Golarion. For the most part, I love the setting, but there are a number of setting elements I find problematic. One of these is Andoran. The best way I can describe it is as:

"A fantasy counterpart culture of the post-Revolutionary War United States of America - as retconned through American propaganda."

So while the real world American Revolutionary War was allegedly about "Freedom", but at the same time reinforced the system of slavery and exploitation of the First Nations - something commonly glossed over in American history - Andoran simply leaves out these ugly aspects and says that Andoran's revolution was really about fighting for Freedom and Democracy - which they now seek to export to the rest of the world.

I mean, I am not opposed to democracies in fantasy settings, or groups of people fighting slavery. But it's the mixture of these elements with tropes of the nascent USA that really bothers me.

What are your thoughts on this?

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Fanatical has 3 tiers:

  1. Beginner Box, GM Screen, and Threshold of Knowledge
  2. Player Core, Troubles in Otari, A Fistful of Flowers, Big Trouble in Little Absolom, character sheet packs, and the flip map for TiO
  3. GM Core, Player Core 2, Monster Core, Abomination Vaults (PF2e & 5e), Rusthenge, Fall of Plaguestone, Crown of the Kobold King, A Few Flowers More, and a bunch if pawns and maps

I'm somewhat confused by some of these titles, because they're Free RPG Day releases, but I've heard they're no longer accessible on Paizo's website :/

https://www.fanatical.com/en/bundle/introduction-to-pathfinder-2nd-edition-rpg-bundle

Humble Bundle also has 3 tiers, and is paired up with a Hero Lab subscription:

  1. Hero Lab (3 months), Beginner Box, Player Core, GM Corev Troubles in Otari, plus the old Core Rulebook and Gamemastry Guide
  2. Howl of the Wild, Seven Dooms of Sandpoint, Lost Omens: Divine Mysteries
  3. Monster Core, Wardens of Wildwood, Curtain Call, and Seasons of Ghosts

https://www.humblebundle.com/software/hero-lab-x-pathfinder-software

As usual, higher tiers include everything in the lower tiers, too. The Humble Bundle top tier's a little more expensive than the Fanatical top tier, but Seven Dooms, Seasons of Ghosts, and Divine Mysteries are some pretty heavy hitters here. The only thing one would really be missing is Rusthenge.

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I am currently looking at DM’ing for my first time as well as being the introduction for PF2e to our group.

We’ve played for a bit, started with 3.5e, and moved to 5e, however we never felt satisfied playing 5e.

We are looking now at Pathfinder 2e to continue our group and as I am the one who brought it up, it has fallen to me to DM, though I never have before. I’ve only played 1e. The group seemed to like the emphasis on group cooperation versus solo rushing that 5e seems to encourage.

Group would be 5 players, one forever DM who is glad to play for once.

I am looking through different books to try and find an introductory adventure for us to feel out PF2e. One-shots were considered but did not feel like they would teach us as much about PF2e compared to a small adventure.

Does anyone have some advice for a first time DM who is looking to bring their group from 5e? Any adventures in mind? I had been eyeing the kobold king as well as Rusthenge.

Thanks! :3

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I used my battle cards and my pawn box for the first time yesterday. When you use the battle cards, do you put them back laying down in the box?

I anticipated they would stand up like the mail order recipe cards from the days of yore.

And do you put the pawns back into their sheets? Or punch out everything and pile them in the box?

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Shilling for another Kickstarter I've backed. This one's supporting PF2e and D&D 5e: Kib Kibones' Guide to the Twin Realms.

A full setting, with new ancestries, monsters, items, and a new parallel progression track. It's the first publishing project by the author, so the backer risks are maybe a bit higher than average, but I, personally, do my best to back projects that extend PF2e's reach beyond Golarion.

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AoN says so on the remorhaz page, but the frost worm page doesn't mention it, and in fact says "the source of their magical abilities remains unclear"., but I can find precious little about the lore about this. One has a heat aura and breathes fire, the other has a frost aura and is weak to fire.

I don't have any other sources to go on. Does anyone have any knowledge about this?

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Draconic Codex Is Out Today (media.piefed.social)

I have not had a chance to read it yet, but I am excited to look through it. My group fought (and narrowly defeated) the Juvenile Horned Dragon at the end of the Beginning Box on Sunday. I am hoping there is more dragon stuff I can throw at them because they had a blast fighting it.

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I have a large number of Pathfinder PDFs from Humble Bundle, however they are locked. I am unable to bookmark them or write any notes in them. Both things i like to do before running a module. And while them having my email address watermarked on them is annoying, it is not the end of the world.

Are there official PDFs that you can edit? Or do I need to check with Anna?

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I am currently currently through a bunch of Pathfinder setting books, and decided to share my thoughts on BookWyrm.

(Are you also sharing your RPG reviews on BookWyrm?)

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I took the info from the link shared in this post and put it into a spreadsheet. It is currently sorted by Adventure Path name alphabetically. I have the ranking from the original author of the list as well as the community ranking.

There are some new and remastered adventure paths coming next year, I do not have all of those in here yet. I created it in Libre Office, I never use Google Docs so I have no idea how it will behave, but it seemed to be the easiest way to share it.

https://docs.google.com/spreadsheets/d/1Qo7e2sddjHeW-apagvNwYA_L8Zn-TEEvEVyZUMtiQQ4/edit?usp=drivesdk

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@pathfinder What's considered non-magical healing for purposes of Life Oracle's curse?
Does this include Battle Medicine and Spirit Familiar? @gronk

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submitted 5 months ago* (last edited 5 months ago) by kichae@wanderingadventure.party to c/pathfinder@ttrpg.network

Wherein the Summoner nee Druid finally gets to show his nature knowledge!

https://www.youtube.com/shorts/J2-iv_pm5QM

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Community Avatar? (slrpnk.net)

Suggestion for the community Avatar.

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I love that my group is all new to the game. We are all learning as we go. I added the critical hit and fumble decks to the game today. One character on a critical fumble killed himself!

We also added a 5 player to the table today. I thought i was going to have to increase the encounter difficulties, but so far, if anything i need to make them easier.

We are on the second level under the fishery in Otari. There was a cinder rat, it took out both fighters. I thought we were going to have a TPK, but the rogue and alchemist finished it off.

Three weeks until next session, i am thinking of getting another group together for a different campaign.

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Over in the basement, prolific poster u/Killchrono asked the question: What encounters have you enjoyed the most in PF2e?

The answers given are interesting and insightful (a lot of them focus on terrain, twists, and knife-edge scenarios that broke in the players' favour), but they're also over there. I'm curious to know what the Fediverse's favour encounters have been!

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My new Pathfinder group started The Menace in Otari adventure from the Beginner Box yesterday and i am looking for an adventure path for them starting after this. I have read Trouble in Otari is a good next adventure, but also that it is still fairly basic. So we may want something more advanced.

I have been looking at different APs but not all have their starting level listed. Is there a compiled list of all of them with the level ranges? So far my internet searches are not turning up anything.

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