The thing about IT for older folks is you have to be up for conversation too. Most of the customers I have only get out for church, so if I come out to see them it might be the first conversation they've had in days.
I'm surprised they thought it was going to do well. I heard absolutely nothing about the game until after it launched, which is never a good sign to me.
If it was free, I'd definitely give it a try, but paid multiplayer shooters just aren't worth it to me anymore.
I can tell you, as someone who has done tax prep for friends for the last few years, that the customer service this year compared to last year was miles better. Shorter waits, less turnaround, I was actually kinda impressed.
The X and Y are just labeled weird, both graphs reference father's height has the X and mother's height as the Y
Hands down my least favorite companion.
There's no way Steam is 100% in charge of what regions a game is available in. The publisher absolutely has a say in where, and if it was available in all regions at the start that was on purpose.
I'm not gonna lie, I read this and thought "Didn't that game come out like...10 years ago?"
Using the exact same name for a reboot/sequel is absolutely bonkers, especially considering the original was also just okay. I remember it being nothing to write home about, especially with DS2 coming out earlier that year.
He got assassinated by someone last year over his family's ties to the Unification Church. The guy used a homemade shotgun, pretty much, made out of pipe.
Yes, but they got better after.
Considering how much work Elianora has done for the modding community, not really.
Plus, it's active game dev. Of course they're gonna have to sign a form of NDA, and given they're known for their work, it makes sense that BethSoft would have a clause stopping any discussion of work before launch.
And this is why I don't mind the cost increase from old Sync.
I bought Sync Pro all the way back in 2014, and considering how long it's been since then, plus the sub-2 month delivery time for Sync for Lemmy, I think you've more than earned an ultra sub from me!
Thanks for the hard work.
I didn't hear a single thing about the game until after it was already dead, and that's why I'm not surprised it flopped.
If they'd done better(read: any) marketing or public testing, then it might have been at least salvageable, but from what I've read it seems like people weren't fans of the character designs and gameplay either.