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Courtyard [city] (ttrpg.network)
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The bridge [city] (ttrpg.network)
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Trade st. [city] (ttrpg.network)
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East gate [city] (ttrpg.network)
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Dungeons of Doom (ttrpg.network)

Talk about inspiration.

In case you didn't know or didn't catch the reference, this is a homage to Nethack.

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No cobblestones [city] (ttrpg.network)

Not only are my cobblestones not looking great, but I've also been drawing houses that extend beyond the borders of the paper. Time to fix that.

This is looking better IMO, and I'll be able to tile them and make a big city. Win-win.

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A forest [overland] (ttrpg.network)
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Sandy landing (ttrpg.network)
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Town entrance (ttrpg.network)

Those streets aren't working. Maybe I shouldn't be trying to draw cobblestones at all?

Any of you have ideas?

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Street corner [city] (ttrpg.network)
submitted 2 weeks ago* (last edited 1 week ago) by roflo1@ttrpg.network to c/micro_maps@ttrpg.network

What if I really want to use a banana for determining the scale? (cmon, let's be real, you came here to talk about the drawing of a banana)

In last week's drawing, I intentionally left the tip of the coloring pencil, to achieve that. But now I decided to add a couple of notches to the drawing: on the bottom, two notches are set 1" apart, and the rectangular thing at the top is 1cm wide. That should do it, right?

About the micro-map itself... I'm not convinced about the cobblestones. At least these take a lot less time to draw than previous attempts. Still experimenting.

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Small lake [caves] (ttrpg.network)
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Mountain Village (ttrpg.network)
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Just a forest path with villages on each end.

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Plus a few cave doodles to fill in some gaps.

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Great Lake [caves] (ttrpg.network)

When I think about underground cave systems, it's hard not to think about FR's underdark. I (somewhat) remember an illustration about adventurers reaching one end of the Darklake... with no other shore on sight.

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Chute [cave] (ttrpg.network)

Now that I look at it again... it may not be 100% clear that the blob in the center is a chute going down. A hole in the ground.

Something more to practice and refine, I guess.

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Cave features (ttrpg.network)

Can't help but think that the stalagmites on the bottom left doodle resemble the tentacles from Maniac Mansion.

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Treasure map (ttrpg.network)
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Micro-maps

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