[-] monk@lemmy.world 17 points 1 year ago

The initialism is decades older than any iDevice. Go complain to people on USENET from before you were born.

[-] monk@lemmy.world 20 points 1 year ago

How many people clicked the phishing links in your college papers?

[-] monk@lemmy.world 10 points 1 year ago

Lol Artefact. I did forget about that

[-] monk@lemmy.world 59 points 1 year ago

Trump denies wrongdoing. He says ... that it didn’t matter what he put on his financial statements because they had a disclaimer that says they shouldn’t be trusted.

🤯

[-] monk@lemmy.world 26 points 1 year ago

It disincentives gaining skills that can only earn less than 40k a year.

[-] monk@lemmy.world 15 points 1 year ago

I envy a life where you've never had to clean a bathroom.

[-] monk@lemmy.world 23 points 1 year ago

Agreed. It's a solid game that just gets boring. I enjoyed the campaign and the co-op play. I liked the variety of play of the classes.

But since the launch they've just made the game boring. The first big patch just nerfed every build. It's not a competitive game - they just decided you should have less fun I guess.

Gems are super boring - instead of being excited for them to drop, inactively ignore them. And the first seasons only mechanic is.... fancy gems.

The towns are designed to make you run around a ton. The mount mechanics are actively hostile (maps have areas where you need to dismount to progress, then there's a 10s cool down before you can mount again). Inventory management kinda sucks. The whole loot management part of the game is kinda flat and that's a major component of this series.

It's weird because this was the smoothest launch of a Diablo and the game felt feature rich as you leveled. But the end game is so fucking boring. They have so many things in D3 they could have just copied but instead we'll end up with yet another patch of nerfs in a single player game.

[-] monk@lemmy.world 39 points 1 year ago

It's fine, most of us are used to being disappointed by god

[-] monk@lemmy.world 38 points 1 year ago

AAA studios were used to having local build farms, in-person build-review sessions, and testers being in the same physical space so engineers could see what's going on. They have collections of unreleased hardware that need to be distributed and secured.

It's not simple to completely overhaul a setup like that and go full remote. You're moving 100s of GB a day to each dev and trying to change every one of your processes.

Every AAA engineer I know complained about how how slow everything was remote. Studios are figuring that shit out now, but I don't think "hurr durr Todd Howard old" is really accurate or adding anything to the conversation here

[-] monk@lemmy.world 24 points 1 year ago

VS for Mac was really just a renamed Xamarin Studio too.

[-] monk@lemmy.world 9 points 1 year ago

Yes.

But there's also a demo that lets you play the first few hours and it'll quickly let you know whether it's for you or not

[-] monk@lemmy.world 13 points 1 year ago

It's a 10 year deal. Sony can use that decade to invest in its own shooters like they used to with Killzone.

Sony refused to allow cross play for years, effectively making you buy a PS to play with your friends. They took cross platform MMOs like Destiny and made entire parts of it exclusive, stealing what should have been available to everyone who already paid.

Meanwhile Microsoft makes their stuff available on Steam, has nearly-full backcompat going back two decades, and gives me a path to play my games on phone.

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Steam Desktop Update (store.steampowered.com)
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submitted 1 year ago* (last edited 1 year ago) by monk@lemmy.world to c/technology@lemmy.world

Twitch is introducing a new “Partner Plus” program that will give streamers an increased 70 percent of the share of their subscription revenues — up to the first $100,000 brought in each year — with Twitch taking the other 30 percent.

Most partnered streamers receive 50 percent of their subscription revenues, though Twitch had negotiated 70 / 30 deals with some of the platform’s biggest streamers until last fall when it announced that those deals would eventually get this same $100,000 cut-off. The new program doesn’t seem to change those “premium subscription terms,” but it could give many more streamers access to the higher split

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monk

joined 1 year ago