[-] lmorchard@links.decafbad.com 11 points 1 year ago

Hailing frequencies open!

[-] lmorchard@links.decafbad.com 5 points 1 year ago* (last edited 1 year ago)

Personally, I feel like most games that have a grind are kryptonite to me. Like, unless I really, really, really like the game loop to an obsessive degree - which is rare - I quickly get to a point where I'm like "I get it, now show me something new for crying out loud".

This ropes in a vast number of games, alas. Occasionally, sure, I'll find a grindy game is suddenly palatable to my brain. Like, there was a month or two I went gonzo for Warframe and played the same 3 maps repeatedly. But then I swore off the game for a year. Same for Diablo and any number of gacha games.

Some of my favorites are indie games that have a good fun loop and progression that doesn't overstay its welcome.

A roguelike / roguelite like Hades drew me in for longer than expected, if only because I could shuffle up weapons and modifiers. Still kind of a repetition thing after awhile, but it had enough variety and novelty with each run to keep me engaged for good while.

[-] lmorchard@links.decafbad.com 9 points 1 year ago

I mean, you can always go start your own instance with blackjack and hookers - but then oh no you are the admin/mod in control then!

[-] lmorchard@links.decafbad.com 8 points 1 year ago* (last edited 1 year ago)

In Control, the Hotel Ashtray maze:

spoiler


You put on headphones and some epic hard rock kicks in. (Old Gods of Asgard: "Take Control".) The hotel hallways open up and transform into a surreal maze of twisting, sliding paths as you run through and hit a series of intense fights.

I'd never done the maze before, so I totally wasn't expecting this: At the very end of it, basically unison with the in-game character Jesse, she & I both said "That was awesome"

https://www.youtube.com/watch?v=woFJcdomTc4

[-] lmorchard@links.decafbad.com 5 points 1 year ago

Joke's on me, I can't read!

[-] lmorchard@links.decafbad.com 15 points 1 year ago

I'd say if you want a community, create it. Better yet, start your own instance and do it there. I doubt there's ever going to be any orderly migration. If you want it, make it happen. That's how the reddit mods did it to begin with

[-] lmorchard@links.decafbad.com 4 points 1 year ago

I didn't say anything was in a great state. I just said this software is like a party, no one's here to serve you. You aren't going to be catered-to because your eyeballs are worth selling. So if you want it to happen, help out. That's how it works.

[-] lmorchard@links.decafbad.com 40 points 1 year ago

Bud, this is like going to someone's house for a party and complaining that they don't have your favorite beer. How about you go for a beer run?

[-] lmorchard@links.decafbad.com 4 points 1 year ago* (last edited 1 year ago)

I miss dial-up BBSes and federated message echoes like FidoNet. This kind of stuff feels a bit like the good ol' days! (I'm old)

[-] lmorchard@links.decafbad.com 10 points 1 year ago

I've not quite been running mine for a day, so far. So, I'm not a great authority. But, so far, all the docker containers together are taking less than 500MB RAM and barely any CPU. And this is on a repurposed old gaming PC in my basement that's also hosting Mastodon, Calckey, and a bunch of other ill-advised crap. I've been using tailscale and a super cheap linux cloud host with some reverse proxies to expose the services to the internet

[-] lmorchard@links.decafbad.com 7 points 1 year ago

Communities are per server, as I understand it. Two servers might host communities that have the same name, but they are different distinct communities. There is no global namespace.

Imagine two servers, each focused on a different city: !news@chicago.il.us.gov and !news@losangeles.ca.us.gov would be different, despite having the same name

[-] lmorchard@links.decafbad.com 14 points 1 year ago

Well, it got me to try installing an instance of my own. We’ll see if I manage to keep it running 😂

view more: next ›

lmorchard

joined 1 year ago