[-] jonc211@programming.dev 15 points 2 weeks ago

I’ve got all the Nauvis sciences automated as well as getting my first space platform set up. That’s sending a steady stream of space science down now.

I’ve put in quite a few hours over the first two days, but won’t be able to play for a while now.

Currently torn between trying to set off for another planet or scale up my Nauvis base to better support things going forward. Former seems more fun. Latter seems more sensible!

[-] jonc211@programming.dev 30 points 1 month ago

I told you. I’m not Xena, I’m Lucy Lawless

[-] jonc211@programming.dev 21 points 2 months ago

I mean, why does anything have value?

In the strict financial sense, something is only worth what somone else is willing to pay for it. That's the whole premise of financial trading. Getting a bit beyond ELI5 now, but most exchanges use something called a Central Limit Order Book (CLOB) to let the participants in the market see who wants to buy and sell what and for how much, and also to match those buyers and sellers. This is a good intro: https://optiver.com/explainers/orders-and-the-order-book/

In terms of shares in companies, then they do have some fundamental value according to the market. If you buy a share in the company, you get a share of the profits (paid as dividends), which gives those shares some value. Obviously, there's a lot of speculation too as people are involved, so emotions and wild predictions can come into play!

Financial instruments that get traded aren't limited to shares in companies though. There are all kind of other financial instruments that get traded every day, some are pretty basic like buying and selling different currencies. Others involve all kinds of crazy financial engineering , like the sort that caused the crash in 2008!

Most have some fundamental value based on their attributes, so it's a little different to the likes of an NFT. The big issues come if the values that the market has agreed upon don't match reality, which is what happened in 2008.

[-] jonc211@programming.dev 14 points 2 months ago

First Contact main theme > all

[-] jonc211@programming.dev 26 points 7 months ago

It bothers me that the height chart suggests there are 10 inches in a foot

[-] jonc211@programming.dev 24 points 8 months ago

The third dude was Kumar from the Harold & Kumar movies too

[-] jonc211@programming.dev 20 points 8 months ago

I guess the front fell off

[-] jonc211@programming.dev 26 points 9 months ago

Specifically, this is Eixample

The roads in the old city are much more chaotic.

[-] jonc211@programming.dev 20 points 9 months ago* (last edited 9 months ago)

Did they dig the tunnel with cow tools?

[-] jonc211@programming.dev 29 points 10 months ago

Maybe let’s just say that you and I have different senses of humour and leave it at that.

For me, the humour comes from the fact that I pretended not to understand the image and point out that there are no plugs in the image. It’s a bit of wordplay that relies on the fact that people sometimes call plug sockets plugs.

[-] jonc211@programming.dev 24 points 11 months ago

And at this point, the extended crew of the Discovery was thoroughly sidelined: Burnham's personal relationships took priority over everything else.

This is the part that I’ve never got on well with in Discovery.

In TNG, it’s not a show about Picard, or Riker, or any of the other individuals. It’s a show about the crew. I’ve even seen it said that the actual star of the show is the ship.

Whereas, with Disco, it’s a show about Michael Burnham and everyone else has a bit part. That always felt weird for a Star Trek show. I want to see how the crew works together to solve problems and overcome things with everyone on an equal footing regardless of their rank in the show.

And I think that’s why there was such a warm reception to season 3 of Picard. It brought the crew back together. Picard alone isn’t satisfying enough. What we wanted was him as part of the crew.

[-] jonc211@programming.dev 14 points 1 year ago* (last edited 1 year ago)

Mixed feelings about this one.

On the one hand, it looks like an interesting game mechanic and I can see it being fun to chase some legendary gear.

On the other, it all feels a bit Fortnite-esque, especially with the names they currently have.

The graphics look really awkward too. All those legendary inserters don't look at all good IMO.

The naming and graphics are presumably easier to change than the core mechanics, so hopefully things will evolve a little there before the final release.

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jonc211

joined 1 year ago