Force them (including myself) to implement dark mode, and soon dark app icons.
Hard disagree on most of these points. Lower price seems obvious, but everything else on that list is optional.
I’d love to see games & motion controllers, social platforms is basically games. "All day" ergonomics are a stretch and 99% of people won’t care about a stylus.
I’d say less friction is more important: no cable, lighter headset. Maybe even glasses form factor before it can go fully mainstream.
I’ve been a long time 1password user, but they turned away from individuals and towards b2b. And they’ve gotten a lot more expensive as well. I ultimately switched to iCloud Keychain and I’m quite happy with it. There’s still a few shortcomings, but they don’t matter as much anymore. I’m happy to see the upcoming changes.
PS VR2 was designed from the ground up specifically for PS5 – so you’ll notice that some key features, like HDR, headset feedback, eye tracking, adaptive triggers, and haptic feedback (other than rumble), are not available when playing on PC. However, other high-fidelity and sensory immersion features of PS VR2 are supported, including 4K visuals (2000 x 2040 per eye), 110-degree field of view, finger touch detection, and see-through view, as well as foveated rendering (without eye tracking) and 3D Audio in supported games.
Adaptive triggers is not surprising I guess, but even the haptic feedback? Eye tracked foveated rendering as well, imo all this combined with the price tag for the adapter makes this not a good option. Only if you already have one and always wanted to try PC VR. And even then I’m not sure if it’s worth the adapter price.
The guy in the video literally just watches a video and compares a picture of a screw with an actual one. I don’t think anyone would bother putting on a headset for that.
If someone is buying a Quest for productivity I think they’ll be very disappointed. The new window management looks like a welcome improvement though.
I obviously don’t have any inside information, but my guess is that he’s not flexing with this, he just can’t let it go, he probably should. Especially since he’s already halfway in retirement.
It probably is a combination of multiple things, but I can imagine that selection bias is one of the bigger reasons. I wonder how many Q3 buyers are new to VR and how many people already know what they’re getting into.
It was working again for me after a few hours, but not being able to play anything at all, including downloaded offline games, was really frustrating.
I was basically begging for that comment ^^
Not all of these are programming languages btw
The don‘t seem to understand that announcing games when they’re very far from ready isn’t a good idea, half of what they tease never sees the light of day.