In other news, water is wet and the sky is blue...
Heeeyyy .. I'm sure that's only a coincidence!
Also where'd you get that map? It's interesting.
You don't have to, did you see one of the last pictures? It's completely unfinished and you can see the wiring. Romex running everywhere. x. x
What you don't want to go to "X"? I can't imagine why. lol /s same though. Also I refuse to call it x. It's fucking Twitter. It's like that line in mean girls, "Gretchen, quit trying to make fetch happen, it's not going to happen!" Lol
Did you not like DAI? I liked DAI (and worked on it some), but that was a much different BioWare. I was lucky to not work for BioWare when they shit canned the whole Austin office and sold Star Wars: The Old Republic to Broadsword. I heard a loud of BioWare people also left, but what are you doing to do in the shit hole that Edmonton is? Not many options I've heard. Though I've also heard there are some small studios in Edmonton that have spun off, as they always do.
As someone who has worked directly with that team I'm hopeful but also hoping it's not another dumpster fire like Anthem was. I could go on forever about that project.
edit: small Edmonton studios
I do this. That fucking troye sivan song haunts me now.
I wonder how long they've been working on this integration and i bet they didn't see this coming: Apple says iPhones will support RCS in 2024 . I mean it's technically not the same product. RCS will replace sms/mms and "Nothing Chats" is an iMessage back door (?).
I love MAM
Yeah same, from a +44 number for me. I laughed and reported it as spam.
And then Amazon bought them and as I'm certain it was fucking awful to work there.
edit: seems familiar.. package deliveries, pickers, warehouse workers, pee bottles
I used to work at Electronic Arts for 13 years. Doesn't sound very different. Large public corporations will do anything to make profit, including layoffs.
I don't think they realized anything. I worked for them for 13 years. I think they are likely looking at a strategy to bring archived games with low hardware requirements to new platforms that can run them.
For example, I worked on NBA and Madden Mobile. These were ps3 games that were ported.
It's a good strategy. Why start from scratch when you can just port existing titles that had good sales.