I can understand the point for tiny studios or indie games.
AAA studios on the other hand are pathetic to cry about it, they have the money, the reknown and the time to make quality games and not shitstains and decide not to.
Time to be held accountable and suffer the comparison. FromSoftware was able to make a massive great game just like Larian. Activision, EA, Ubisoft, Epic Games have no excuses.
Except they didn’t. Even more than before, you need vulnerable and crit on everything to compensate because they are in different buckets.
They lowered the build variety.
Lowering numbers doesn’t fix anything here, it’s the formula itself which need to be changed. Or they could put diminishing returns so people would use vulnerable / crit until they hit those caps and use other stats for the rest.
Right now, the only thing they achieves is lowering dps for every single build.