@godotengine@mastodon.gamedev.place @anthonyec@mastodon.social This was a really nice plugin to get, since it's helpful when positioning things for cameras (until we get a 'drive the camera' mode like UE has), but the feature I miss the most from UE is actually the high res screenshot.
ATM when I want to make, say, a wallpaper at a resolution exceeding my desktop I have to package it, set the res, run it in wine with a virtual desktop that size, and screenshot.
In UE4, I just click 'take high resolution screenshot'.
Seems fixable
@godotengine@mastodon.gamedev.place @anthonyec@mastodon.social Ooo that's one of the bits I've been missing from UE4.
Longplay_Games
joined 2 years ago
@jbloggs777 @Tiuku I found the best trick is to use a mouse that lets you click a button to switch on the fly. Logitech and Corsair for example