10

A study in what a pair of hands can do in a shot. Hands are a big part of a shot I’m planning, and every bit of research into how you can play with the motion helps.

Scanned top to bottom over about two minutes, open lens, two well placed tube lights to get the drama going.

[-] Leavingoldhabits@lemmy.world 53 points 2 weeks ago

Years ago I worked for a large-ish post production company. They had recently moved into a swanky new location and everything there was tailored to spec, including the server room. In norwegian we sometimes call a server room a ‘machine room’, this is relevant.

As a part of the server room spec, a dry fire suppression system was among the requirements.

The summer of the incident was particularly hot, and we experienced some trouble with our cooling, so a cooling technician was called to have a look. While he was working on the unit inside the server room, he made a mistake that caused all the cooling gas to dump into the room, triggering the fire extinguishers.

A dry fire system works by releasing an inert gas into a space to displace any oxygen, effectively choking any fire. I imagine this is usually done by some solenoids opening some canisters of gas and the room quickly, but gradually becomes oxygen free. Luckily, my boss at the time was present and he quickly got both himself and the tech to safety.

All good right? No. The contractor who constructed the new location had ordered and installed a system meant for maritime machine rooms, not the computer ‘machine room’ we had. In an environment filled with fuel and grease, you optimize towards filling the room with an inert gas as quickly as possible, and it turns out they use explosives to complete the task. In this room there were three canisters in the ceiling with fire shooting out of them, burning pellets to generate the inert gas. The gas and smoke from the canisters combined with the leaked cooling gas, and started condensing.

Into hydrochloric acid.

While all this was going on, all of the servers and workstations were happily humming along, sucking the now extremely corrosive atmosphere into themselves, making sure that every nook and cranny inside and outside got covered in a thin greasy film of acid.

The aftermath: Mine and two colleagues’s summer break was cut short, as we were called in to do damage control. Ripping out and wiping hard drives clean was what we did all summer. With external help we managed to recover all of the data. One feature film was delayed a few weeks. The insurance payout actually made the company a bit ahead financially. As far as I know there’s still burn marks in the floor of the server room, from when flames shot out of the fire extinguishers. Everyone involved now knows what a proper dry fire suppression system for a server room looks like.

The kicker is, the cooling was messed up because a fabric awning on the building had fallen down and was covering the air intake. If anyone had thought to check the roof this whole thing would have been avoided, and that server room would probably still have bombs attached to its ceiling.

50

This is a fairly old one, from a few months after the camera was built. An artist friend asked me to document one of his rooms, he was into installation and sculpture at the time. I agreed on the condition that I had complete freedom in how the documentation was done.

This was the second time working with this model, and she is one of the very few models I’ve worked with for whom the time shift effect has properly ‘clicked’. No direction required, just time and play. The blanket-waterfall stuck.

Scanned top to bottom in about two minutes.

220
submitted 1 month ago* (last edited 1 month ago) by Leavingoldhabits@lemmy.world to c/photography@lemmy.world

The nyquist sampling theorem is a cornerstone of analog to digital conversion. It posits that to adequately preserve an analog signal when converting to digital, you have to use a sampling frequency twice as fast as what a human can sense. This is part of why 44.1 khz is considered high quality audio, even though the mic capturing the audio vibrates faster, sampling it at about 40k times a second produces a signal that to us is indistinguishable from one with an infinite resolution. As the bandwidth our hearing, at best peaks at about 20khz.

I’m no engineer, just a partially informed enthusiast. However, this picture of the water moving, somehow illustrates the nyquist theorem to me. How perception of speed varies with distance, and how distance somehow make things look clear. The scanner blade samples at about 30hz across the horizon.

Scanned left to righ, in about 20 seconds. The view from a floating pier across an undramatic patch of the Oslo fjord.

*edit: I swapped the direction of the scan in OP

[-] Leavingoldhabits@lemmy.world 9 points 1 month ago

Yes, aside from global contrast adjustments, there’s a circular level and local contrast adjustment on the dancer, to make her stand out a little bit more

84

cross-posted from: https://lemmy.world/post/17697235

One of the results of a collaboration with a dancer. Once the motion-aspect of scanning photography clicked with her, it was a blast playing around for a few hours. This is a quick scan, left to right in about 20 seconds.

104

One of the results of a collaboration with a dancer. Once the motion-aspect of scanning photography clicked with her, it was a blast playing around for a few hours. This is a quick scan, left to right in about 20 seconds.

[-] Leavingoldhabits@lemmy.world 7 points 2 months ago

Thanks! I’m glad you think its cool!

Im afraid the ‘dirt’ is actual dust and grime on the glass plate. It’s a hassle to disassemble and clean, so I don’t do it nearly often enough.

[-] Leavingoldhabits@lemmy.world 7 points 2 months ago

I haven’t messed with moving the camera around, but I’ve done heaps of experiments with motion in front of the camera.

I do have a dream of doing a sort of anamorphic projection through time, that will require camera motion, but that’s on the cooker for now

[-] Leavingoldhabits@lemmy.world 10 points 2 months ago

There’s no viewfinder at the moment. I point the camera to the best of my ability, do a low resolution scan over about 10 seconds, and adjust appropriately. Framing and focus is difficult, but gets easier over time. Whenever I have people helping or modeling on a picture, I make very sure they’re aware that it is a messy trial and error process.

[-] Leavingoldhabits@lemmy.world 23 points 2 months ago

Thanks!

There’s a picture of the camera in this comment section

Basically it’s an acrylic magnifying glass stuck into a foamboard box held together with gaffers tape. Focus (and FoV by design) is controlled by adjusting the distance between the lens and the scanner surface.

344

The last shot I posted gained some traction, so I felt like sharing some more of what I’ve done with my scanner camera. The scan is done from top to bottom in about 2 minutes, the model did a great job of staying still throughout.

While scanning motion is definitely eye-catching and spectacular, there are other qualities to appreciate. The gorgeous soft, yet tack sharp aesthetic of large format photography is easily available with a scanner.

Usually I fight the IR-super sensitivity of the sensor, but this time it made her skin iridescent against the rock in the background.

[-] Leavingoldhabits@lemmy.world 7 points 3 months ago

Drake is an older/less used form of Drage, which is a Norwegian word that means both kite and dragon. And the V is because it’s the fifth one in a series I’m working on. I didn’t realize the connection to the artist at all before you pointed it out…

[-] Leavingoldhabits@lemmy.world 9 points 3 months ago

Thanks! The build isn’t really that complicated, a Saturday is enough time to make your very own camera.

Be warned though, I tried to make this with the newer Lide 210 and 220 scanners, and I haven’t gotten them to work right, I think there’s some smart circuits in there that ‘corrects’ away the photographic abilities.

[-] Leavingoldhabits@lemmy.world 7 points 3 months ago

I posted a picture of the camera in response to another comment, it looks a bit unimpressive, but it’s mine and I love it.

[-] Leavingoldhabits@lemmy.world 15 points 3 months ago

The image is projected directly onto the scanner’s sensor. Using a ground glass plate would also work, but is not necessary for my technique.

[-] Leavingoldhabits@lemmy.world 84 points 3 months ago

Hey, thanks!

I get you, the guy at the print-shop I use has asked me several times if my art is artificially generated.

I don’t know what you expect as evidence, but I’ll try.

This is a picture from my last exhibition, and the box there is the scanner-camera.

The fabric is 15 meters by 145cm, I have friends holding it stretched out of frame at both sides.

This is another shot from the same shoot. I think it’s very dynamic, but I like the ‘sunbeam’ from the original post better.

And this is a still from a video I took of my friend playing around With the fabric in the wind before she jumped down from the boulder I made her stand on in order to get the original shot.

I hope that covers it. The wavy pattern is due to the linear sampling of the scanner, and the play of motion over time.

[-] Leavingoldhabits@lemmy.world 34 points 3 months ago

For sure.

It’s a canon Lide 30 scanner at its core. You have to remove the light source (a tiny RGB LED) and a pinhole array from the front of the sensor. Then I used a dremel to widen the slit the sensor looks through, to deal with some pretty severe vignetting. The optical assembly is made from foam board, gaffers tape and an acrylic lens liberated from a regular magnifying glass. I use a software called VueScan to perform the actual scan.

442

Taken on a small group of Islands in the Oslo fjord, called Hvasser. A 15 meter peice of fabric playing in the wind, scanned right to left in 21 seconds. Got really lucky with the clouds this time, allowing a single beam of sunlight in as a highlight.

view more: next ›

Leavingoldhabits

joined 4 months ago