My group is very much tied to d&d. I've got like a dozen of systems that I want to try out cause they look interesting (Cthulhu Tech being one I've always wanted to try, but I just found a game called Shield Maidens)
Haven't heard of this system and my players wouldn't like it that much I suspect... But I know someone who'd love it.
Digimon and Crusader Kingss III...
This either the worst show in the world, or the best...
Also a lot of baby digimon get killed... Like... A worrying amount.
Yeah, wait for the at home release before you do that. Snacks will be a lot cheaper too.
I've been at two start ups and they had me interview people. Honestly this is what I looked for. I'd ask basic questions to prove you had an idea about coding, but I can teach someone to code, I can't teach someone to be someone I like working with.
Wouldn't surprise me, I feel like whenever I see one person bring something up, everyone else in that same space starts talking about it too.
I much prefer a written version though. When I'm listening to people talk it's in one ear and out the other.
Okay. That's a good point. I thought this was a pretty cool idea. (I'm basically just getting into Lemmy myself here) but yeah, there's room for some bad actors there lol.
I guess the real solution is like you said, let communities say, "hey, we think they're cool and want to share content with them"
I recently heard a similar thing, I follow a channel on YouTube Overly Sarcastic Productions and they did a video on this as well! Super interesting.
Interesting but very good points. I was talking to someone else recently about mythology and how modern ideas influence how we see mythology. I was referring more to other things, but the idea of multiple universes could be pretty modern all things considered.
I think I remember reading that Jewish tradition for a while put Sheol as a realm under the earth, and not like a separate dimension like how we often picture the nine realms. With that in mind, it does make sense they'd believe the various realms are physically under the same sky, just so far away as to be completely inaccessible.
Oh I got a story for this one.
"Of course I recognize him, he's me."
So I got hired at a company that was a sub contracting company. I had looked at some of their work they had done in the past and I thought that it'd be a fun place to work. Spin up new stuff for peoplez then move onto the next job.
When I got hired, there was one client who was forking out a lot of money. The client had more dollars than sense, and had before been paying for the cheapest labor he could find to build his dream application and had been burned by hiring a group that quite clearly did not know what they were doing. We basically started from scratch and got him something he was quite happy with.
In fact he was so happy, he decided to cut out the middle man and buy the subcontracting group I was working with outright. Cut a very nice big check to the owner who took it and bounced. Supposedly he was still helping out but I dont think I remember seeing him after that point other than one point.
Well, like I said, my new ceo had more dollars than sense, and thought himself the next Steve Jobs. He liked to call employees directly to ask why things were taking so long (which is why I know he thought of himself as the next Steve Jobs, he told me in a phone call)
I don't think a single person at this company, except for those who were in his inner circle, liked this dude. I know every developer at the company did. I know one of the other companies he contracted with hated his guts. (more on that in a bit)
The thing is, while he sucked, the rest of us liked each other. In all honesty, if any of them called me up and said they wanted to work with me again I'd happily jump up to join them again.
So at the end of this all, we got into a reverse Mexican stand off. No one wanted to quit because we didn't want to screw each other over.
Then it got taken out of our hands, because I was let go.
My response to being told I was let go was to make myself a drink, take a selfie and send it to my coworkers with the caption, "See you suckers!" And call up an old coworker who I had been discussing a project with that we had been thinking of doing as a side gig.
My coworkers flipped their shit. They went into the company chat and publicly called out the short sightedness of letting me go. I no longer had access to the company chat but my now former coworkers were more than willing to let me see them insulting the CEO and his friends.
Then one of my friends quit. Which then made the CEO reach out to my other friend asking what on earth is going on. My friend told him "well, as we said, you made a really dumb decision. So, we aren't sticking around any more. Also, I'm quitting too."
They wound up having to beg one of my friends to stay because he had been in charge of some very VERY important projects (that they only allocated one person to, gave no oversight to, and had no documentation or road map written down) and he told them he'd stick around, but they had to pay him 5 times more, and he wasn't coming in for a 40 hour work week.
And soon after THAT, it turned out the CEO and Owner of the company pissed off one of the dev shops we worked with so badly, that when it became time to renew the contract they told him they had no desire to continue their relationship with him.
Within a year, they had lost every developer they had worked with. And it makes me smile.
Yeah, that's why I've started liking the idea of long rests are a week of rest, with short rests being a single night.
Really makes the resources a lot more precious if you're not getting them back during the same session. So many times of players being like, "whelp, I just burnt five spells, let's long rest"
What I should be doing is if you're long resting in the dungeon is having monsters show up, but I can literally see my players eyes glaze over when it's a random encounter like that.