i think its really funny that netflix, a company notorious for canceling stuff affer like a season, has decided to take on adapting the longest anime/manga
TV comes on, TV goes off. You can't explain that.
these arent new or noteworthy features for a bethesda title? Even morrowind had housing and jail
I'm no anthropomologist by any means so take what I say with a grain of salt, but I'd figure its the other way around. People raised in contact with more diverse groups of people (eg. raised in a city) are probably more likely to become left-leaning, where people raised in a more homogenous environment (eg. small towns) are more likely to become more right-leaning
What do you mean "dont turn it into a weapon," i have a dedicated spot on my action wheel specifically for turning things into weapons. My barbarian buddy can do it as a bonus action
Tobe Howell
Lick one of these himalayan salt lamps or fuck off
I would sacrifice both for more strength and charisma, letting me qualify for a paladin multiclass
I think you've nailed it by outlining the worry of kids without an income of their own - if you can't buy what you want whenever, game length is a plus, but when you've got disposable income, summer sales, the odd free game, and new good titles coming out all the time, brevity's more valuable than each game being a forever-game.
It's gotta be a mix of both. If there aren't frivolous side tasks I can do, a game feels empty to me, but without a primary set of goals, it feels aimless. Immersive sims that combine the two are my white whale. I want to defeat the big evil with fishing minigames and trading quests.
The metagame artifacts from pf1e were my favorite way of implementing home rules. No, your wizard buddy didnt suddenly become comatose because their player had to do something IRL, the Scar of Destiny whisked them away at a bad time, just as it always threatens to do to you.