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[-] Sanctus@lemmy.world 29 points 11 months ago

For those not up to date its exactly the filter in the thumbnail. The idea is interesting, to separate characters by something other than hue for players. It just seems there is a better, less visually assaulting way to do it. I don't have epilepsy, but if you do don't watch that video.

[-] Maven@lemmy.sdf.org 27 points 11 months ago

There are better, less visually assaulting ways to do it. Several of them are in Tekken 8. There are like, twenty filter options. This is one of them. Even the "concerned comments" acknowledge that, and their only angle is "this one might cause seizures in people who elect to try it, and that's dangerous."

[-] Sanctus@lemmy.world 1 points 11 months ago

I mean, it looks like it can kill people and it makes the game almost unplayable. So why put it in is the question.

[-] sparr@lemmy.world 5 points 11 months ago

It looks like it would be really good for computer vision trying to play the game via AI

[-] Sanctus@lemmy.world 1 points 11 months ago* (last edited 11 months ago)

So its a mode designed for OpenAI's Universe?

Edit: this sub is a bunch of angry crabs in a bucket.

[-] MentalEdge@sopuli.xyz 14 points 11 months ago

I'd imagine this is a pretty damn good way to help someone with poor vision, not necessarily color blindness, make out two separate silhouettes.

That filter is just one of the vision related accessibility options.

[-] Sanctus@lemmy.world 2 points 11 months ago* (last edited 11 months ago)

Is there a visual impairment where silhouettes with moving textures are more easily seen? I watched the video and am genuinely curious as to the actual purpose. I feel like this is meant to be fun without looking it up at all. The article was also heavily biased against it for some reason it seemed.

[-] Sheeple@lemmy.world 16 points 11 months ago

How NOT to help people with colour blindness. I'm partially convinced that this must have been the creators personal artsy filter they wanted an excuse to implement

[-] MentalEdge@sopuli.xyz 26 points 11 months ago

This isn't for color blindness, it's for normal blindness.

The kind where you are legally blind but can still make out shapes. The stripes are a clearer way to help such a person make out two separate silhouettes.

[-] baggins@lemmy.ca 11 points 11 months ago

Did they bother asking anyone with colour blindness to test this?

[-] seliaste 15 points 11 months ago

It's not meant for colour blindness

[-] A_Very_Big_Fan@lemmy.world 10 points 11 months ago

Gonna need a summary, those ads are too obnoxious

[-] DerisionConsulting@lemmy.ca 9 points 11 months ago

Here's the image from the article:
https://assetsio.reedpopcdn.com/Screenshot-2023-12-31-at-18.47.11.png

And here is the video which they advise you should avoid for epilepsy reasons.

It's almost like they tried to find the worst idea as some type of internal joke

[-] MrScottyTay@sh.itjust.works 4 points 11 months ago* (last edited 11 months ago)

I think if the vertical lines were centered by the characters centre rather than the character being a window into "the lines behind" (can't think of a better way to describe it) it would look way better. The horizontal one doesn't seem to have the same issue, except when moving vertically but that doesn't happen as egregiously as moving horizontally, so for the left player it's more apparent.

[-] mindbleach@sh.itjust.works 4 points 11 months ago

"You're holding it wrong" is a very poor response to "Your imagery might kill people."

The idea behind this particular filter is admirable. It even highlights the importance of silhouettes in basically all aspects of game design. But wow is it a bad idea to make it that high-contrast and that high-frequency. Use some sinusoidal waves instead of instant black-to-white transitions. Or hey, make one character grey-and-black, and the other grey-and-white, against a grey-and-scribbles background.

You want it to be playable via the reflection off a Christmas ornament in the house next door, without killing anyone who's sitting six inches from the screen.

[-] ElBarto@sh.itjust.works 2 points 11 months ago

I can't tell if that character is close to me or far away!

[-] blackbrook@mander.xyz 1 points 11 months ago

I felt like I was having a seizure trying to read the article. Why was every thing repeated 2 or 3 times?

this post was submitted on 01 Jan 2024
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