77
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 01 Jan 2024
77 points (100.0% liked)
Games
16943 readers
213 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
"You're holding it wrong" is a very poor response to "Your imagery might kill people."
The idea behind this particular filter is admirable. It even highlights the importance of silhouettes in basically all aspects of game design. But wow is it a bad idea to make it that high-contrast and that high-frequency. Use some sinusoidal waves instead of instant black-to-white transitions. Or hey, make one character grey-and-black, and the other grey-and-white, against a grey-and-scribbles background.
You want it to be playable via the reflection off a Christmas ornament in the house next door, without killing anyone who's sitting six inches from the screen.
Image domain, not time domain. A high-frequency signal in time may rapidly go from very high values to very low values. A high-frequency image in space may rapidly go from very bright to very dark.
You should look up how JPEG uses the Discrete Cosine Transform, because it is unreasonably cool. Nearly all modern lossy compression is based on intense cheating in image frequency domains.