Some harsh comments about GIMP here. I think it's fantastic. Totally bailed out my workplace when the Adobe Extortion Suite decided break on our machines. I use it at home too and I'm grateful for it.
My favorite part about GIMP is that after the thousands and thousands of hours people have spent developing it, it still can't compete with software from the 1990s, that is to say, it's complete shit, they should start from scratch at this point, perhaps aiming low like competing against 1990s MS Paint.
There's no way they could compete with MS Paint today >_>
Wow, thats some wild hyperbole there.
L take. I agree it's behind modern image manipulation software, but it does almost everything that Photoshop did in the early 2010's at least. It's considerably better than current-day paint.
I use gimp daily, but it is still far, far behind photoshop from when I was studying and that was pre 2010.
The biggest problem is the UI. The only major improvement was the transition from multi window to single window with tabs, around 2012 or so.
It feels like using a hammer with a purple dildo for a handle. I can do it after 10 years of getting the hang of swinging around the wobbly thing. Meanwile the rest of the world transitioned to battery driven nailguns and I'm still swinging my dilmer with a slightly more rigid handle.
How does it not compete with MS Paint 😅 What are you on about, mate?
You forgot the "/s" bro
Yeah, it's painful to use. Like I want to like it, but Photoshop is just a superior product. Just look at what tools professionals use when time is money.
While not the same, Krita, Inkscape and Kdenlive are so far ahead in terms of UX/UI that at this point I won't ever see a redesign of GIMP.
It's a shame since it is really powerful, but the UX/UI is holding it back so much.
when single devs can reproduce almost every aspect of Photoshop's UX, performance, and featureset in projects like photopea.com, I have to have major doubts about whether the GIMP team are doing the right thing by spending years to update the GTK version instead of just rewriting everything from the ground up.
The straw that broke the camel's back for me was the "3.0 is this year we promise!" post months ago which is increasingly looking like it wasn't all to be.
Chuck out the technical debt, use a modern language, and build a functional successor without the 90's baggage. That's my hot take.
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