So you need a shit tonne of mods to make this AAA game enjoyable?
I played the game 40+h without any mods and had a lot of fun. It is very much enjoyable without mods. Can mods make the game better? Yes, sure Are the mods needed to have fun with the game? Absolutely not.
For my curiosity, what on Earth could you possibly do for those 40 hours? Cause for me that's about 5 times more than it's worth spending with the game in its current state.
I'm 60 hours in and haven't touched the outpost, ship building, or equipment modding. Main quest and 2 faction side quests completed. I've enjoyed my time and bought the game with the expectation that it would be FO4 with some things improved some things worse and a new setting.
There are definitely failings and it's not a 10/10 game but for a lot of people it's a great game. The proc gen system needs more variety but that can be improved through updates and mods. If you prefer handcrafted content follow the quests and you'll see minimal repeats of the POIs. I don't regret my purchase one bit and would be fine if no DLC, mods, or updates happen even though I prefer they do. End of the day make your own decision based on what you like just realize it's not a dumpster fire and not the perfect game that everyone should run out and play.
Lots of cool side quests, a main quest that is one of the best from Bethesda, exploring the universe. And yes even the power puzzles from time to time to unlock a new power. I have about 100h (hard to say as steam is not logging the time for me anymore because I use mod manager and sfse) now (started with modding after entering NG+ at about 40h and still find new fun things to do. I am in NG+2 at the moment.
Mods I use are mostly cosmetic (I love to change some posters or magazine covers when ich switch NG+) or QoL like faster animations or better UI.
First Bethsda game you've played? They make a great frame, but half-ass the interior lol.
Considering the main quest is like 10 hours long and then the game tells you to just wander around I'd say yes.
So your paying what like $80 for the "game" then needing the community to make it decent? So glad I haven't bought it
Sounds about right
Blame Skyrim
Which one? ;-)
That's the entire point of Bethesda games, and has been for 20 years.
So you need to remove entire gameplay segments in order to make this crap somewhat enjoyable? Jesus.
Someone yesterday said they don't buy Bethesda games because they're good at launch, instead they buy them because the modding community is so prolific.
Paying $60-70 for a game that requires teams of unpaid volunteers to make it playable after launch.
I bet Bethesda LOVES that guy.
This is why I bought it really. I never expected it to be good. But always enjoy what the community can do.
But doesn't the mods take time? So buying it on a sale later would be better because it is cheaper then and has more content/the content you want?
Mods exist now and have since day one. They've already made the game much better, but you are right they arent great yet cause they dont have the GECK. I do like to have a sort of "vanilla" playthrough before super mods. I didn't clarify that.
Are you new to Bethesda games or it has just been a while? ๐
I remember starting Skyrim for the first time and making it as far as the character selection screen (well, after spending a few hours fixing the no-voices bug) at which point I went wtf is this crap and went looking for mods.
Someone had to fix their horrible UI on day one.
Seriously fuck those temples. It already takes two minutes to walk from the ship, and now I gotta spend two minutes floating around in zero G?
TWO HUNDRED AND FORTY TIMES?
Two hundred and forty times?
Two hundred and forty times?
Without spoilers, there are 24 temples, and to max out what you get from them you need to complete each one ten times
bruh
omg. I'm just 15 hours in, haven't discovered temples yet, but that seems unconscionable. Like, MMO levels of grind. I mean, I've happily put hundreds of hours into each TES-offline, FO-offline, Deus Ex, CP2077, BG3. I don't mind repetitive if the mechanic is fun.
MMO grind is for when you expect your customers to spend hundreds of hours just hanging out with their friends and you need to find something for them to do. It doesn't have to be fun or rewarding, just distracting. Maybe TESO and FO76 have distorted their priorities.
~ psb
The number isn't really the issue. The issue is that every single one is exactly the same. Skyrim had like 80? words of power but they were fun because you had to beat a boss or clear a dungeon or do a quest. In Skyrim you got at least some personal touch to getting those words.
In Starfield it's always the same 1-2 minute walk from ship to temple and then float around in a small room until the central thing opens and then you get teleported outside the temple where you kill 1 guy that 90% of the time spawns directly in front of you. If it was as many times as in Skyrim it would still be mind numbingly boring, because there's nothing interesting about them.
My experience with starfield is "ughh this is annoying, ughh this part sucks, oooh thats kinda cool" and then I check my save file and have over 130 hours. So basically my typical Bethesda experience. 10/10 would do again.
This just sounds like abuse
Stockholm syndrome ๐
I saw a bit of those on stream and thought maybe the time affected the quality of the result.. but no. It's just filler shit to get your space dragon speech spell or whatever. Then the enemies are all bullet sponges. It all seemed very transparent and very familiar.
I like starfield overall but it definietly is a weaker game than skyrim
Huh, I haven't come across a single one of these temples so far and I'm almost 90 hours in. I guess I need to give the main quest more attention.
Truly living the sandbox dream there.
You need to visit temples to get powers. They're like words of power in skyrim.
Are these powers worth prioritizing the main quest over whatever ADHD direction I head next?
Removing content from the game you paid for, LMFAO
Emjoyment/hour should be the measure of a good game. This sort of a thing only works to increase time played, not time enjoyed. It's only a negative.
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