I suppose the money you're spending on marketing is money you're not spending on the game
I completely no life’d Starfield on PC until Phantom Liberty came out…now my modded Cyberpunk new play through…I haven’t touched Starfield since.
Likely I’ll pick it up again when creation kit comes out in ‘24 and significant mods make the game what we were expecting (dismemberment, more mature themes, potential enhanced space travel etc)
I gave up on it after an hour. Oh woooooooow being foreshadowed I'm gonna fight this giant thing that just ruined the whole thing, super suspenseful anyway byyyyye. Frankly I just can't get into it - the environments, graphics, gunplay, enemies etc. are terribly dull. I need something to be different than in Skyrim almost 12 years ago.
The thing about word walls is it's simple and it just works. You suck the ancient text, behold the epic fanfare and leave. Temples, on the other hand, make for a great spectacle the first time you experience it. Then you realize you have to do the same ritual again and again.
I like the game. Shipbuilding, base building, and exploring settlements is pretty fun.
space shouts ? I've played about 25hrs (it's become very, very repetitive in the last 5) but I don't know what this is about. Is it a new mechanic that reveals itself at some point during the game ?
I really hate essential NPCs
Especially in Skyrim when half the side quest characters are also unkillable 😒
Anon plays star citizen
> Greentext