Fucking mint mate, great job!
I'm curious though, what's 500%? Like worse than losing is fun? Legit respect if that's the case. 3k hours and best I've managed is naked brutality blood and dust. What would that percentage be?
Great share, thanks!
Fucking mint mate, great job!
I'm curious though, what's 500%? Like worse than losing is fun? Legit respect if that's the case. 3k hours and best I've managed is naked brutality blood and dust. What would that percentage be?
Great share, thanks!
Thank you for the comment! Yeah, it’s the highest difficulty you can put — when you’re choosing game difficulty, there’s a custom setting where you can move the slider up to 500%. Losing is fun is around 220%, if I’m not mistaken.
I really enjoyed playing at this difficulty, so I definitely recommend trying it out at least once. It’s frustrating at first — a lot actually — and you should prepare to lose colonists. But in the end, I really liked the whole experience; you get a great story out of it.
I played with 300 mods, lol, and that made my game easier of course — especially in the middle and late game — but as a counterbalance I started with no research, not even a tribal start, literally 0 research.
So yeah, if you’re a masochist like me haha, and you want to try it out, my recommendation is: don’t get too attached to one colony. Be ready to migrate if things go bad and recuperate — I think that makes for great story development, and you’ll be more attached to your colonists and the game overall.
I'm definitely a masochist, but good gravy that must be ruthless. Every playthrough at that level for me reminds me of surfing in Costa Rica (and tbf, I suck at surfing.) Legit legit respect.
OK, let's compare notes then. First 24 for me is find a fertile patch of grass preferably near an abandoned structure. Get at least 6x6 rice up, use wood to patch holes in structure and build a bed and fire. Next day utilize a natural choke point on the map and get a few traps up. By that point something is usually going mad or somebodies raiding. Or is it day one shit on that setting? Like, do you crawl out the pod and immediately start fighting a rabid sea otter?
Nice, that’s cool. Yeah, seems like a good plan. Mods like Embrasures and Giddy Up! definitely helped me a lot when I played; I don’t know how I would’ve survived without them. Mobility is key, I would say. I think RimWorld is hardcoded to send only one guy for the first raid, so don’t worry too much about that, but the second raid is much harder, haha. I played with Cassandra Classic—Randy is too random for me xD
Looks amazing. when i play on 500% my colony is a hellhole or "Square" lol
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