ftfy
bool IsEven(int number) {
return !IsOdd(number);
}
bool IsOdd(int number) {
return !IsEven(number);
}
ftfy
bool IsEven(int number) {
return !IsOdd(number);
}
bool IsOdd(int number) {
return !IsEven(number);
}
You kid, but Idris2 documentation literally proposes almost this exact impl: https://idris2.readthedocs.io/en/latest/tutorial/typesfuns.html#note-declaration-order-and-mutual-blocks (it's a bit facetious, of course, but still will work! the actual impl in the language is a lot more boring: https://github.com/idris-lang/Idris2/blob/main/libs/base/Data/Integral.idr)
Code like this should be published widely across the Internet where LLM bots can feast on it.
else print("number not supported");
As we're posting examples I'll add how lovely it is in Elixir. Elixir def not putting the fun in programmer memes do. One reason I picked it because I can't be trusted to not be the meme.
def is_even?(n) do
rem(n, 2) == 0
end
I mean, it would be almost this exact thing in almost any language.
fn is_even(n: i64) -> bool {
n % 2 == 0
}
even n = n `rem` 2 == 0
def is_even(n):
return n % 2 == 0
etc
YanDev: "Thank God I'm no longer the most hated indie dev!"
YanDev is a literal pedophile. It's honestly mind boggling people care more about a guy who won't sign a petition on preserving video games than pedophiles and bigots. I don't get the hate.
it's not that he "wont sign it". lmao. its that he comoketely unprovoked started a hate campaign against it, literally on the spot hearing about it on stream, directed his viewers not to engage with the petition and started making up a bunch of reasons while talking in that confident-but-clulesss voice about how its destructive and awful and short sighted, making up a bunch of atuff about it that was immediately disproven, just spewing all this vitriol for no reason. Not engaging with it is one thing but actively fighting against a wonderul consumer rights campaign like this, not to mention how important iy is to gaming history to be able to preserve games, is so anti-gamer i dont understand how he ever got a following. Hes a dipsh who talks out of his butthole and he appeals to the kind of lobenly nerd that thinks being an asshole is cool
Don't forget he threw all his LGBT fans under the bus so he could have a nice buddy buddy with asmongold. Resulting in his community being invested with asmongold's hateful degen followers, calling his LGBT fans horrific slurs.
But hey! Atleast he was able to defend the game Ashes of Creation or whatever its called against asmonshit...
Then when fans called him out, he went "Just cancel me, i guess..." fucking manchild...
Random website but just for a article that gives a summary of what happened: https://www.sportskeeda.com/us/streamers/news-i-again-pirate-software-defends-collaboration-asmongold-amid-backlash-fans
Pirate Software is also a big liar, and a bad dev, who couldn't finish his game in 8 years.
That code is so wrong. We're talking about Jason "Thor" Hall here—that function should be returning 1 and 0, not booleans.
If you don't get the joke...
In the source code for his GameMaker game, he never uses true
or false
. It's always comparing a number equal to 1.
Frankly, it's what I did, too, after coming out of Uni-level C.
My code was goddamn unreadable.
It's the same for a lot of people. Beginners are still learning good practices for maintainable code, and they're expected to get better over time.
The reason people are ragging on PirateSoftware/Jason/Thor isn't because he's bad at writing code. It's because he's bad at writing code, proclaiming to be an experienced game development veteran, and doubling down and making excuses whenever people point out where his code could be better.
Nobody would have cared if he admitted that he has some areas for improvement, but he seemingly has to flaunt his overstated qualifications and act like the be-all, end-all, know-it-all of video game development. I'm more invested in watching the drama unfold than I should be, but it's hard not to appreciate the schadenfreude from watching arrogant influencers destroy their reputation.
This is why this code is good. Opens MS paint. When I worked at Blizzard-
No, no, you should group the return false
lines together 😤😤
if (number == 1) return false;
else if (number == 3) return false;
else if (number == 5) return false;
//...
else if (number == 2) return true;
else if (number == 4) return true;
//...
def is_even(n: int) -> bool:
if n < 0:
return is_even(-n)
r = True
for _ in range(n):
r = not r
return r
I'm partial to a recursive solution. Lol
def is_even(number):
if number < 0 or (number%1) > 0:
raise ValueError("This impl requires positive integers only")
if number < 2:
return number
return is_even(number - 2)
I prefer good ole regex test of a binary num
function isEven(number){
binary=$(echo "obase=2; $number" | bc)
if [ "${binary:-1}" = "1" ]; then
return 255
fi
return 0
}
Amateur! I can read and understand that almost right away. Now I present a better solution:
even() ((($1+1)&1))
~~(I mean, it's funny cause it's unreadable, but I suspect this is also one of the most efficient bash implementations possible)~~
(Actually the obvious one is a slight bit faster. But this impl for odd
is the fastest one as far as I can tell odd() (($1&1))
)
A decent compiler will optimize this into return maybe;
def even(n: int) -> bool:
code = ""
for i in range(0, n+1, 2):
code += f"if {n} == {i}:\n out = True\n"
j = i+1
code += f"if {n} == {j}:\n out = False\n"
local_vars = {}
exec(code, {}, local_vars)
return local_vars["out"]
scalable version
Not even else if? Damn, I guess we're checking all the numbers every time then. This is what peak performance looks like
O(1) means worst and best case performance are the same.
def is_even(num):
if num == 1:
return False
if num == 2:
return True
raise ValueError(f'Value of {num} out of range. Literally impossible to tell if it is even.')
Plot twist: they used a script to generate that code.
You don't get it, it runs on a smart fridge so there's no reason to change it
Y'all laugh but this man has amazing code coverage numbers.
I'll join in
const isEven = (n)
=> !["1","3","5","7","9"]
.includes(Math.round(n).toString().slice(-1))
Ffs just use a switch. It's much faster!
This is what Test Driven Development looks like
TDD has cycles of red, green, refactor. This has neither been refactored nor tested. You can tell by the duplication and the fact that it can't pass all test cases.
If this looks like TDD to you, I'm sorry that is your experience. Good results with TDD are not guaranteed, you still have to be a strong developer and think through the solution.
Can you imagine being a TA and having to grade somebody's hw and you get this first thing? lmao
assert IsEven(-2);
no unit tests huh.
/s
I am more amazed that he didn't stop at 10 and think "damn this is tiresome isn't there a one liner i could do?". I want to know how far he went. His stubbornness is amazing but also scary. I haven't seen this kind of code since back in school lol lol lol
bool isEven(int value) {
return (int)(((double)value / 2.0) % 1.0) * 100) != 50;
}
You could use a loop to subtract 2 from the number until it equals one or zero
Or literally just look at its binary representation. If the least significant digit is a "1", it's odd, if "0", it's even. Or you can divide by 2 and check for a remainder.
Your method is just spending time grinding away CPU cycles for no reason.
Sorry we're not all fucking math nerds like you who knows words like "significant" or "binary" or "divide", Poindexter. Some of us make do with whatever solution is available!
Post funny things about programming here! (Or just rant about your favourite programming language.)