Proxy mines, complex, license to kill mode
Golden Eye is the GOAT
I never played a lot of FPS, but I loved the Quake rocket launcher. It was fun to jump around with in multiplayer. But what I enjoyed most of all was the satisfaction of guessing when someone rounded the corner and having a rocket land at the exact same time.
Pissing in postal
The Thumper from Tribes. Most people went with the Spinfusor because of the linear projectile, but once you learn to account for the arcing shots the Thumper was better.
Pistol with a pocket full of coins. Uktrakill.
When i first played ultrakill, i thought: yeah, it's fine. I guess this is a okay game. Wait a minute... Coins? Is this the best game ever made?
I played CoD4 a lot. As well as Halo 1. In both games I always liked the sniper.
Long barrel ksg. Many good memories trolling on Hijacked.
Voodoo Doll from the game Blood.
Just look, and poke!
Quake 1 HWGuy gatling. Tap, tap, tap to keep it spinning ... enemy appears at the bottom of the elevator shaft ... BZZZZZT.
I always liked double pistols in Serious Sam. They had infinite ammo and felt pretty good to shoot.
SR8 in Urban Terror... used to have so much fun sniping people in that game
The cerebral bore from turok 2.
Original Unreal Tournament shock rifle. Nothing has ever been quite as satisfying as nailing a perfect shock combo.
But close second is the Tribes mortar. Tribes 2 especially. The teamplay potential with the laser designator was an incredible bit of design.
The SH1900 from The Finals is one of the most satisfying guns I've used in a game before. Kicks like a horse but chunks away enemy health bars. High risk, high reward, high octane. And the audio just thumps you right in the chest with every shot, almost as much as the folks on the business end of the barrel.
Gravity Gun.
The Farsight in Perfect Dark. Alas, I'll never be as good with it like I was back in high school.
Probably an unpopular opinion, but the Magnum in L4D2. For whatever reason, it's the most satisfying gun I've used in any game - the weight, action, recoil and sound all come together in a perfect package.
Yeah, that gun rocks. The magnum in Black Mesa is also pretty great, and probably based on the same feel.
Hellstaff from Heretic, both with and without a Tome of Power
The Kuva Bramma in Warframe. Just rains cluster bombs.
Stuff that makes enemies explode in 1 hit, like bfg10k or the sniper ray in quake 3. As for more absurd things, armed and dangerous had shark guns, reverse gravity gun and others
Hagar from Xonotic.
Torn between the classic Doom super shotgun and Marathon dual shotguns.
The cheat weapons from mercenaries. The portable air strike was a great way to kill an entire screen and yourself if you weren't careful. The street sweeper was aptly named.
AA12 in Killing Floor
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities: