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submitted 1 week ago* (last edited 1 week ago) by ProdigalFrog@slrpnk.net to c/foss@beehaw.org

Noticed this in my distro's repo today (fedora) and figured I'd bring some attention to it. Asesprite is the premier pixel art tool, so it's awesome to see someone keeping the FOSS version alive!

Also available on flathub.

There's also a great book from NoStarchPress made for Asesprite, and assumes absolutely no previous artistic knowledge!

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[-] drew_belloc@programming.dev 11 points 6 days ago

I love libresprite, even tho it lacks behind aseprite in a feel features it was great to have a free and so robust pixel art editor when i was getting serious about it, i really improved a lot using it but with the lack of new updates i ended up just buying aseprite in a sale on steam

[-] Kolanaki@pawb.social 5 points 6 days ago

Personally, I prefer Libre7up.

[-] sunglocto@lemmy.dbzer0.com 5 points 6 days ago

I've already bought Aseprite so I don't really have a use for this, but if it gets close to the current paid version I'll happily switch.

[-] Tingly3771@beehaw.org 3 points 6 days ago

I think Pixelorama (I'm on mobile right now so don't want to drag up a link) is also FOSS and has a more comparable feature set.

[-] TWB0109@lemmy.one 1 points 6 days ago

Yeah but it’s a Nextstep app XD

[-] ProdigalFrog@slrpnk.net 4 points 6 days ago

I think you might be confusing it with something else. Pixelorama is quite a recent app developed entirely with the Godot engine.

[-] TWB0109@lemmy.one 3 points 5 days ago

You're right! I'm confusing it with PicoPixel haha

[-] Xed@lemm.ee 3 points 6 days ago

This is so cool! I need to see if I can get it running on MacOS

[-] RandomVideos@programming.dev 1 points 6 days ago

Is there any reason to use libresprite instead of asesprite?

Asesprite source code is available and has clear instructions on how to compile from source

[-] ProdigalFrog@slrpnk.net 4 points 6 days ago* (last edited 6 days ago)

From a pure usability and features standpoint, if you are capable of compiling it, there is no reason to use Libresprite over aseprite.

LibreSprite's only advantage is the GPL license and the ease of installation compared to compiling aseprite (if one does not pay)

[-] Eyedust@lemmy.dbzer0.com 3 points 6 days ago

Thankfully compiling on Windows was as easy as searching for a guide online. When I switched to CachyOS there was also a package in the AUR that seems well maintained.

I like that LibreSprite exists though. I wonder if it can use Aseprite's extensions. I might have to check it out just to see.

Once my financial situation is settled I do want to pay. Aseprite is an amazing tool and the devs deserve my money at this point. They don't ask much and still keep it available to compile for free. That's real marketing, imo.

this post was submitted on 15 Feb 2025
90 points (100.0% liked)

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