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submitted 3 weeks ago by Kichae@lemmy.ca to c/rpg@ttrpg.network

Dungeons are fun, but they are (sic) great at everything. Knowing why they were used and how they are useful can help you game elevate dungeons to what they should be.

I thought this was a fun, and interesting video discussing the role dungeons have played in TTRPGs, and what they've been inspired by.

https://www.youtube.com/watch?v=dKRXxCtVFgw

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[-] jjjalljs@ttrpg.network 5 points 3 weeks ago

Is there a written form for us old timers who prefer reading? I'm such a relic, I know.

[-] sirblastalot@ttrpg.network 2 points 3 weeks ago

There are a couple ways to get auto-generated transcripts from youtube (eg https://www.howtogeek.com/793947/how-to-get-the-transcript-of-a-youtube-video/ ), but there are enough errors and bad UI that I find reading them to be more miserable than just watching the video.

[-] ZDL@ttrpg.network 1 points 3 weeks ago

Before I click, is this another One True Way video?

[-] Kichae@lemmy.ca 2 points 3 weeks ago

Not gonna lie, I can't answer your question because I have no idea what you're asking.

[-] ZDL@ttrpg.network 3 points 3 weeks ago

There is a certain crowd that seems to insist on there being only One True Way to play RPGs, and that is the dungeon crawl (or sometimes they'll also permit the hex crawl to join that list).

[-] Kichae@lemmy.ca 2 points 3 weeks ago

No. It's, uh, a video discussing the role dungeons have played in TTRPGs, and what they've been inspired by.

this post was submitted on 06 Feb 2025
19 points (100.0% liked)

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