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Steam has the best UI (midwest.social)
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[-] Jumuta@sh.itjust.works 195 points 2 weeks ago

and somehow it's still one of the least shitty feeling megacorp websites

[-] brucethemoose@lemmy.world 83 points 2 weeks ago

Because it’s actually trying to serve the user, kinda.

[-] TheBat@lemmy.world 16 points 2 weeks ago

How else are you going to give money to them if you can't discover games on sale?

[-] denial@feddit.org 37 points 2 weeks ago

The enshitification way would be to make games hard to find. And then charge game companies for their game to be better discoverable or promoted.

[-] Rin@lemm.ee 12 points 2 weeks ago

Or putting subscriptions into placed they don't belong. Imagine subscriptions where you have to pay 10 usd/mo just to chat with friends on steam or install mods from the workshop or download a game at a decent speed. All of those things are free that Valve could start charging users for.

[-] SubArcticTundra@lemmy.ml 10 points 2 weeks ago

I think they don't need to enshittify because they're not publicly traded

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[-] thedirtyknapkin@lemmy.world 32 points 2 weeks ago

that's probably because it's not a megacorp, but a private company owned by a single person. not a corporation at all.

there's a big difference. a corporation is owned by a board of investors. those companies are legally obligated to provide maximum return for their investors. corporations have been sued for being "too charitable to their customers" rather than maximize profits. a private company can do whatever it wants at the whims of it's owner. in this case Gabe Newell actually kind of wants to create a decent experience because that's what he believes has created their market dominance. he's right.

corporations like Ubisoft and ea are legally obligated to squeeze you for every penny in their platforms.

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[-] recklessengagement@lemmy.world 151 points 2 weeks ago

Steam UI genuinely fucks, and if you're suggesting it should be homogenized into the bland, emotionless material design full of dark patterns that every other web experience has turned into... then you, sir, can go to hell

[-] PotatoesFall@discuss.tchncs.de 60 points 2 weeks ago

Good design doesn't have to be bland, and what does this have to do with dark patterns?

IMO the desktop Steam client as well as the gamescope have some pretty confusing UI. Once you get used to it it's fine but that's the case for any shitty UI. Except Gamescope, which is buggy to traverse by controller (which is what it was designed for lol)

[-] UprisingVoltage@feddit.it 8 points 2 weeks ago

Yeah, dark patterns are NOT good UX, even though unfortunately it's present everywhere nowdays.

Steam's UI/UX can be better, more ordered, coherent and standardized. This does not mean that it has to incorporate dark patterns.

Example: https://www.youtube.com/watch?v=cDY2p1CTkPo&t=1202

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[-] ThirdConsul@lemmy.ml 12 points 2 weeks ago

Steam is a bastard child of monopoly. They don't innovate because they barely have any competition.

And to this dya one cant fucking increase font size in Steam. Fuck them, I'm old, the letters are a little to small for me. Even fucking browsers allow for font changes, but not Steam. Fuck them.

[-] Skullgrid@lemmy.world 14 points 2 weeks ago

That's right, that's why they worked their asses off improving Linux support, designing new controllers and the steam deck.

[-] ne0phyte@feddit.org 6 points 2 weeks ago

Also a great VR Headset and the runtime used by this and many other VR Headsets. If anyone is actually innovating it's Valve. Everyone else is mostly trying to catch up to the features Steam provides.

Steam isn't just the client, it's also a ton of APIs (steamworks sdk) and services available to developers for integration with Steam, Steam workshop, distribution of updates, cloud save, multiplayer, chat, achievements etc.

No other launcher comes even close in terms of functionality even if the UI isn't perfect.

[-] AnUnusualRelic@lemmy.world 11 points 2 weeks ago

And they still refuse to let their software be handled properly by the window manager. It's really annoying.

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[-] SubArcticTundra@lemmy.ml 7 points 2 weeks ago* (last edited 2 weeks ago)

It makes me feel like it's still 2011 and I am here for it

[-] butter@midwest.social 6 points 2 weeks ago

I like Material Design. It helps unify the experience of android.

[-] drkt@scribe.disroot.org 6 points 2 weeks ago

The UI might fuck but the UX sucks

[-] Evotech@lemmy.world 88 points 2 weeks ago

This is why they are actually profitable and roll out new features. Because they don't spend time redesigning old shit every time they have a new design in mind.

[-] azalty@jlai.lu 58 points 2 weeks ago

I thought it was because they made gambling open to minors and took 30% of all game sales

[-] ignotum@lemmy.world 21 points 2 weeks ago

Gambling? Don't give steam credit for EAs hard work!

[-] jlh@lemmy.jlh.name 15 points 2 weeks ago

technically tf2 was the first loot box

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[-] tino@lemmy.world 23 points 2 weeks ago

there is a thing called shared front-end components, so each time you need to add a button on an interface, you don't need to recreeate a new one and it looks consistent for the user. And Steam is known for being super slow at rolling out anything.

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[-] Skullgrid@lemmy.world 62 points 2 weeks ago

It's called working software sweaty, you get some design inconsistencies when you focus on creating new stuff led by the development team instead of the human personification of Helvetica

[-] peetabix@sh.itjust.works 16 points 2 weeks ago

I always get sweaty when working software.

[-] Skullgrid@lemmy.world 9 points 2 weeks ago

it's summer, take off the "programming socks"

[-] TwanHE@lemmy.world 6 points 2 weeks ago

Nah, they're medically necessary.

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[-] MonkderVierte@lemmy.ml 8 points 2 weeks ago

Incoporating multiple styles sounds like more work than it's worth. Can we talk about tech debt?

[-] FangedWyvern42@lemmy.world 40 points 2 weeks ago

Steam has a bad UI, but at least I can actually find what I’m fucking looking for. I like GOG, but holy shit Galaxy is awful. I ended up having to use the website to look for Icewind Dale because the search function doesn’t actually show you results from the store.

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[-] RobotZap10000@feddit.nl 39 points 2 weeks ago* (last edited 2 weeks ago)

Would it really be better to have as few unique bits as possible? I think that it's great to be able to tell at a glance what part of Steam you're on. It's a program with many features. Then again, you can still use Big Picture Mode if you really want to dumb it down.

[-] Micromot@feddit.org 7 points 2 weeks ago

Also the things related to one thing are mostly the same like buy and add to cart

[-] ocean@lemmy.selfhostcat.com 34 points 2 weeks ago

Some woman did a YouTube vid on this and how she would unify the design. This is a mess

[-] Takumidesh@lemmy.world 45 points 2 weeks ago

I disagree, I like that the menus, icons, and buttons are visually distinct.

I absolutely hate websites where every button looks the exact same and I can only tell the difference by analyzing the page Terminator style.

Death to ui frameworks, death to bootstrap, long live custom UIs with a design language.

[-] MrScottyTay@sh.itjust.works 9 points 2 weeks ago

It has awful maintainability if you have to create a new component every time you want a new button, instead of reutilising old code in a way that changing the way one of them works should change all of them. It would also make the devs able to work faster and get to just focus on the main stuff they are working on.

Steam seems to have a lot of different Devs attempting to do their own thing from scratch again and again. And that's bad. I imagine their codebase is an absolute nightmare.

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[-] morrowind@lemmy.ml 21 points 2 weeks ago

Juxtapposed. She's done videos on a lot of popular apps. I don't agree with a lot of decisions she makes, but her comments seem to love it

[-] ocean@lemmy.selfhostcat.com 6 points 2 weeks ago

What decisions you don’t agree with? It’s just fun to watch UX ideas :)

[-] morrowind@lemmy.ml 13 points 2 weeks ago

They are fun to watch, but surely you don't agree with every change she makes either

[-] ocean@lemmy.selfhostcat.com 21 points 2 weeks ago

Don’t call me surely

[-] MudMan@fedia.io 30 points 2 weeks ago

If you told me SteamOS is them giving up on fixing desktop Steam and starting over from the hardware up I'd believe you.

The profile page alone is horrific. A single interface designer each week wakes up in cold sweats having dreamt of it and not knowing what they just saw.

[-] mrvictory1@lemmy.world 30 points 2 weeks ago

Steam revamped its UI, it's still not consistent but some elements in this picture are no more

[-] BmeBenji@lemm.ee 23 points 2 weeks ago

This is one of those big “Oh no! Anyways…” kinda moments.

Like someone at Epic or Microsoft or something was like “but Steam’s graphics aren’t as good as our graphics!”

… and?

[-] eager_eagle@lemmy.world 16 points 2 weeks ago
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[-] Vince@lemmy.world 14 points 2 weeks ago

If all the buttons and menus all looked the same wouldn't it be a lot harder to find what you're looking for? Wouldn't you want some things to stand out, especially if that's what your users are used to?

[-] beerclue@lemmy.world 9 points 2 weeks ago

I think the issue is consistency. Not making everything look the same, but have a common design language.

[-] Juigi@lemm.ee 14 points 2 weeks ago

U can make any ui look like dogshit if you do this lol

[-] stebo02@lemmy.dbzer0.com 6 points 2 weeks ago

you'd expect them to reuse at least some UI elements

[-] Sunshine@lemmy.ca 13 points 2 weeks ago

It still looks fine to me.

[-] dilroopgill@lemmy.world 12 points 2 weeks ago

it just works, its annoying at first, but nothing really changes, you learn something once and you're set

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[-] Churbleyimyam@lemm.ee 10 points 2 weeks ago
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this post was submitted on 17 Jan 2025
504 points (100.0% liked)

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