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submitted 11 months ago by winety@lemmy.zip to c/games@lemmy.world

So, Starfield was a disappointment (in my opinion). The story isn't interesting. The lore and world-building do not make sense. The game mechanics do not mesh together. (And it doesn't run well on the Steam Deck.)

But the promise of Starfield? The big space game? The big space RPG where you can play as Captain Reynolds type character? That's something I can get behind. I want to traverse space, visit different planets, get lost, meet interesting characters, solve their problems, and shoot some stuff. Two games come to my mind when I think of this:

  • No Man's Sky
  • Mass Effect

I've only played a few hours of No Man's Sky, but I think it does space traversal well. To put it bluntly, flying from planet to planet without interruption is better than fast travel. But the gameplay loop did not

Mass Effect nails the space adventure side of things. You visit multiple interesting places, you meet different people with curious problems, and you solve these problems (mainly by shooting). But it's a typical Bioware game: The places you visit are small and confined, and there are (comparatively) few of them. The space traversal is done by clicking a few buttons in a menu.

My question is: Are there any “big space games”? Are there any games that deliver on the promise of Starfield? What are your favourite sci-fi RPGs?

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[-] fadingembers 4 points 11 months ago

It's loosely in the same genre but you may like Rebel Galaxy. It takes a slightly different approach to space combat making it closer to naval warfare. Very enjoyable soundtrack.

[-] ZigZyx@lemmy.world 2 points 11 months ago

Love this game! Just reinstalled yesterday after years to start a replay of it. I just hope if they make a third they go back to this style (more capital/naval ship feeling) and not the smaller fighter style the second one adopted.

[-] lath@lemmy.world 3 points 11 months ago

Not really what is looked for here in most ways, but there's Parkan.

I have little to say other than it exists.

[-] aphonefriend@lemmy.dbzer0.com 3 points 11 months ago

Haven't seen anyone mention Starpoint Gemini. Warlords was probably the best iteration. Kinda like Eve but single player and a half way decent story.

[-] MojoMcJojo@lemmy.world 2 points 11 months ago

Still in early access, and not very pleasant to looking at first glance, but Ostronauts is a start from scratch go anywhere and solve problems space game. On my first play I was pulled over but the cops for salvaging without a license only for the cop to write me a ticket and then start flirting with me. I got his number. Make sure you can cover the cost of the ticket and docking fees before you dock or they won't let you undock. Flight mechanics are very real and you quickly feel like your piloting a space jalopy. RPG system is great too. You unlock skills that level as you use them and need to repair components as they can break down. Slow development by I think one guy, but a work of love for sure.

[-] winety@lemmy.zip 2 points 11 months ago

Ostranauts looks cool as heck! I've added it to my wishlist.

[-] setsneedtofeed@lemmy.world 2 points 11 months ago

I'm commenting late, but there is The Precursors which does require Slavjank tolerance, but if you have it, it provides an interesting flavor on a space opera adventure.

I also haven't tried The Tomorrow War which seemingly requires even higher Slavjank tolerance, and probably isn't a top of all time game, but seems interesting if you like peering into strange forgotten games. Warlockracy did a video of this one.

[-] winety@lemmy.zip 1 points 11 months ago

I’ve actually heard of The Precursors before. It was featured in Tehsnakerer’s Playing series. I don’t know what my tolerance of slavjank is. I’ve played Operation Flashpoint a lot when I was a kid. Does that qualify as slavjank?

[-] setsneedtofeed@lemmy.world 1 points 11 months ago

Really it just means the sorts of bugs you find with minimal QA testing combined with stilted voice acting, potentially untranslated audio or text, cultural beats that don't quite cross over, and some game design choices that are different than how a game developed alongside western games might do things.

If you can stand this lack of polish, these sorts of games can at least give amusement for their price point.

[-] 9bananas@lemmy.world 2 points 11 months ago

so for something completely different and focusing solely on the "size" aspect:

the biggest, that i am aware of, game in terms of sheer SIZE involved, is Stellaris:

it's a paradox grand strategy game, not first person at all, so completely different from the other recommendations and probably nothing to do with what you asked for...but if you want something truly MASSIVE...well...can't go much larger than galaxy spanning all out war involving gigantic fleets and armies!

so if power fantasies is something you're interested in, maybe take a look! it's pretty easy to get into, but has a lot of depth (but no requirement) to master later on! and it has a lot of settings regarding game speed and difficulty to tailor it to your tastes.

and mods, god help me, the mods; play a couple hours to get to know the game, then definitely get Gigastructural Engineering from the workshop. short list of ridiculous engineering:

  • Attack Moons
  • Behemoth Planetcraft
  • Neutronstar Gigaforge
  • Matryoshka Brain
  • and a bunch, even more ridiculously huge projects!

(sidenote: the new DLC subscription on steam is...kinda worth it honestly. not the worst idea, especially to just try it out for a couple hours. i was extremely skeptical, but it's kinda, surprisingly, less predatory than the previous "we'll release 2 20$ DLCs, and 1 30/40$ DLC per year" model...)

[-] jordanlund@lemmy.world 1 points 11 months ago
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this post was submitted on 12 Jan 2025
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