The dev said games that prioritize gamers' satisfaction is better than games that prioritize sales. And Chinese gamers hated it for some reason
The gist of it seems to be a Chinese gamers are upset that Black Myth: Wukong didn’t win game of the year and combined with a bad translation made it seem like Sven, who was presenting, instead of his anti-greed speech was translated into basically saying that he knew who was going to win, like he knew beforehand, and game sales aren’t important, and some took that ask he was mocking Black Myth for not winning.
Just language barriers and general gamer stupidity all around.
The article says that it may have been a translation problem
Chinese audiences didn't hear the same speech we did
I could not care less.
You literally took time out of your day to expend energy to react and then type this comment. By this alone, you do care.
People like you are so fascinating.
I think they couldn't care less than the amount that they cared to post?
Then you may be in the wrong community buddy
Wonder if some of these might be paid/fake reviews 🤔
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