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"Woke" games (sh.itjust.works)
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[-] ArchRecord@lemm.ee 1 points 1 hour ago

B-b-but I don't want to actually see those people in my games! I just want them to make them! /s

[-] JasonDJ@lemmy.zip 1 points 2 hours ago

I thought I had read somewhere that Zoid Kirsch is also gay. He had quite an impressive career in gaming.

He created Threewave CTF, which was an incredibly inspirational mod for the original Quake. Practically defined team deathmatch arena games to this day. Got hired by the legend John Carmack to work at id Software shortly after and helped develop QuakeWorld and subsequent Quakes.

[-] aidan@lemmy.world 3 points 4 hours ago

Wokeness isn't diversity lol

[-] ArchRecord@lemm.ee 2 points 1 hour ago

The actual definition of wokeness isn't diversity, but the term "woke" has just become synonymous with any left-leaning ideas (including diversity) because of how commonly people on the right continue to use it as a word to define "anything I don't like."

[-] LovableSidekick@lemmy.world 9 points 5 hours ago* (last edited 4 hours ago)

There are two kinds of wokeness I complain about:

  1. Hernia level virtue signaling - this is when a production company is straining super hard to make sure we know they're the good guys, but the writers don't have the brains to come up with interesting allegories, or even super-transparent ones like the half-black/half-white dudes in the TOS episode. All they can muster up is character dialog like, "Wow, look how backward this time period is! So much misogyny and discrimination!" Yeah duh, I live in this time period and I'm not stupid. (talking to you, Picard season 2)

  2. Misrepresenting the past - this is when they portray let's say Victorian England or 1950s America as a fully integrated society where characters of all races mix freely, with equality at all levels. That's not how it was, kids. The black housewife in 1953 Ohio would not have a white maid, although she might work part time as one in a white household. You don't raise social consciousness by painting a fake picture of history to avoid upsetting your audience. That does no service to the people who still feel the effects of those times.

But oh right, I forgot, the point is profit not genuine social consciousness - sorry, my bad.

/edited for grammar

[-] chautalees@lemmy.world 7 points 6 hours ago

Alan Turing... Nuff said

[-] Snowclone@lemmy.world 14 points 9 hours ago* (last edited 9 hours ago)

You only have to look at any anti-woke review for a few seconds to figure out it's only ever racism, misogyny, and anti lgbtq hate. They aren't like ''This is why it's woke'' with some philosophical discussion, it straight up is ''there's a black in this game, that's wrong.''

[-] Lemminary@lemmy.world 2 points 6 hours ago* (last edited 6 hours ago)

This was very evident with Concord the week it shut down. People in the YT comments were inevitably blaming woke politics because it had an arguably diverse cast even though the trailer was one of the most bland, unimaginative and unpolished pieces of advertisement I've ever seen. Oh, but it was the blue haired people's fault for reasons! 🙄

[-] Duamerthrax@lemmy.world 2 points 4 hours ago

I'm gonna get the quote wrong, so I wont even try, but some internet person basically said that any time there's a failure, the worse people will come out to claim it as a victory.

Game had cringe writing and was glitchy as hell? Oh, well it was the minority characters that caused it fail. Just ignore all the other games with minority characters that have succeeded.

[-] MooseTheDog@lemmy.world 5 points 9 hours ago

So that fact is wrong, it was a Jewish man who escaped nazi persecution. I dont think this is historical appropriation on purpose. Clap back politics don't provide anything, and in this case accidentally lied. It's usually free nowadays to check your facts before posting.

[-] orbitz@lemmy.ca 3 points 6 hours ago

Which is the incorrect part, the console itself or the person who invented it? You weren't really clear on that and it shows the Fairchild F was designed by a black man in Google but I didn't search too deep.

[-] Lemminary@lemmy.world 3 points 7 hours ago

Clap back politics don't provide anything

Clap back politics isn't for the opposition but for others on your side to gain a new perspective by pointing out the things people knew but couldn't put into words. It's a tool for our collective awareness. I wouldn't say it's useless.

[-] GhiLA@sh.itjust.works 29 points 1 day ago* (last edited 1 day ago)

Oh, this Lara Croft chick has to be a strong, independent woman, huh? Tired of shit like this and Metroid. Quit hamfisting women into things and virtue signalling

Never, ever, not in the entire 90's decade I was alive did I even hear anything remotely similar to anything like that. It was unheard of.

No one even thought about it like that, or even had the concept to consider them that way.

...until 2016

[-] NikkiDimes@lemmy.world 10 points 1 day ago

They gave Lara depth and humanized her, and this made the horny gamer boys angry cause they just wanted to look at boobies and not think too much.

[-] GhiLA@sh.itjust.works 8 points 17 hours ago

She had all that in the PS2 era and none of us cared then.

those games were also kinda mid...

[-] Semi_Hemi_Demigod@lemmy.world 12 points 1 day ago* (last edited 1 day ago)

You know what was surprisingly woke? Smokey & The Bandit.

You'd think the truckers would be all white guys, and they'd be casually racist through the whole thing since it's the 70s. But it wasn't. Truckers of all shapes and sizes. And the main trucker character is friends with black people.

In the 70s. In a trucker movie. Set in The South.

[-] CliveRosfield@lemmy.world 39 points 1 day ago* (last edited 1 day ago)

There’s nothing wrong with calling a bad game woke if they’re trying to cover their blatant flaws by tokenizing minorities and lgbt. See: Concord

[-] Duamerthrax@lemmy.world 1 points 4 hours ago

Don't call it "Woke" though. Call it Faux Woke or Rainbow Capitalism. The term "Woke" carries specific baggage.

[-] prime_number_314159@lemmy.world 5 points 22 hours ago

I think part of what has happened is a group of people has identified that a lot of modern writing is garbage, but doesn't know exactly what's wrong with it. The issue gets blamed on whatever seems like the most obvious change to them. There are some stories with better writing that have a diverse set of characters, and while there are still weirdos on the internet that complain about it, the general market response suggests people are most interested in good media, and good media can represent a diverse range of people.

As for my take on modern writing, I think "design by committee", by means of publishers and marketing specialists grasping more control over the creative process is the major culprit in its declining quality.

[-] Katana314@lemmy.world 30 points 1 day ago

Picking a game that was already bad for 700 reasons doesn’t make the idiotic “woke = bad” label okay. The writing in a live service game was never going to be great.

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[-] HawlSera@lemm.ee 17 points 1 day ago* (last edited 1 day ago)

Remember when Sierra had to hire an outside company to do King's Quest 8, and they completely ignored Roberta Williams' notes, instructions, and design simply because "You're a woman, you don't know anything about games, shut up and let us work. This is going to be an RPG, not an Adventure game, and you're going to like it little lady!... Who is also the wife of the owner, the co-founder of the company, and the creator+headwriter of the series we're currently working for."

And it kept happening no matter how much she complained, so eventually they had to kick them out, but there wasn't enough time to make a new game so the "Not King's Quest" King's Quest game had to be released to try to make money back..

And it was basically a shitty version of Ultima 9, an already shitty game, and was so bad and tonally out of place with the rest of the series that the King's Quest Collection on Steam only has 1-7 and the Reboot?

Yeah I normally like to root for the underdog game of a franchise and try to defend it, but KQ8: Mask of Eternity can get fucked.

I'm not even a King's Quest fan, but it's one of the most infuriating cases of sexism I've ever had the displeasure of learning about.

Imagine this happening in any other context. Imagine Square Enix hires a bunch of white guys to do Dragon Quest, sends in a higher-up to make sure it stays on brand, and they just tell him "You're asian, what do you know about good games?", and turn in a grimdark first person shooter that just happens to be called Dragon Quest, and Square Enix is in such a dire financial state that they're forced to publish it as a mainline entry.

That's basically what happened.

[-] Katana314@lemmy.world 1 points 7 hours ago

Jeez. I played and enjoyed that game as a kid, but I had no idea why it was such a bastardized tonal shift from the other games.

[-] MystikIncarnate@lemmy.ca 14 points 1 day ago

I'm just going to say that a lot of creative, innovative, or interesting things, regardless if they're physical items, narratives, gameplay mechanics, or even just a new process for handling a particular task, is borne from diversity.

We are different. That difference is a strength. The more different we are, the larger of a gap between how I approach an issue and how you do the same. The Delta between your approach and mine is beautiful. One may be more efficient, one may be easier, one might be less expensive to do.

If we all thought the same, and we were extremely similar in what we knew and how we thought, nothing would ever change. Progress would not be possible.

A great example of this is with the blue LED. Most companies have been able to make blue LEDs for decades. The problem is, they were expensive, and shit. They couldn't brighten up a shoe box.

One guy took a blue LED manufacturing process that everyone else abandoned, and worked with it for the better part of like, 5 years or something. He invented the modern blue LED in all its glory. Bright enough to blind you from across the room, and cheap enough to produce that they ended up in a lot of places they probably shouldn't have been. That experimentation also yielded a near ultraviolet version that with a simply phosphor filter, can be converted to visible light, and white LEDs were born

[-] phx@lemmy.ca 5 points 1 day ago

Yeah, and the guy that invented the blue LED - essentially saving the company - got shit upon because he did so against the orders of the company head. They then went after him legally when he took a job at another company.

He actually won a lawsuit against them later but my understanding is that after legal fees etc didn't really come out ahead. It's a pretty sad story.

Diversity in entertainment is important, and ultimately done right it's also good for profits. Having a game, movie or produce that appeals to a broader audience is good for sales.

At the same time, some entertainment does come with an existing core audience and a bit of a "formula", so altering that too much does risk alienating that core, and frankly some duds get blamed on 'ism when the reality is they're just not that good or changed too much. "The Witcher" flubbed because those writing the scripts were increasingly out of touch with the original material, but if they'd also done something like make a Geralt (or somebody else significant) a different orientation, race, gender or whatever then some would have blamed that failure on the anti-diversity crowd.

[-] Snowclone@lemmy.world 1 points 8 hours ago

There's been a ton of Blame on both the show being 'woke' and the internet hate machine. The first season was pretty good imo, well done outside he fact it was a TV show with limited resources. But the second season was so badly written. You can change all you want as far as I care, but they wrote that season after completely ignoring who any of the characters were in season 1. And giving them intentionally the opposite personality, and motivations from the books they were supposed to be adapting. It was just bizarre, and insulting to watch, I get why Cavill bailed, anyone with the financial means should have done the same.

But it wasn't because they had black actors, female characters that talked and wore clothes, or mentioned empathy, and it didn't fall out of favor with audiences because internet trolls stank on it. It was just badly done in ways that felt lazy and dumb.

[-] mrslt@lemmy.world 39 points 1 day ago

To be fair, what the OOP is describing is "diversity in the video game industry", not "woke games", per se. While I doubt anyone here has objections to the former, I also doubt that anyone here is a fan of "Dustborn", as an example.

[-] Cethin@lemmy.zip 34 points 1 day ago

I hate this kind of comment. A bad game doing poorly that happens to be "woke" isn't evidence that being "woke" made it bad. For example, Dragon Age Origins is pretty "woke" (especially for its time) but it's recognized as an amazing game by pretty much everyone. If you make a great game that's written well, it's probably going to be received well. The issue is modern AAA gaming just makes mass audience slop that is devoid of passion and dictated by suits to chase trends. Being "woke" doesn't matter. Being good matters.

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I'm going to come at this from a movie rather than a video game place, but:

Which is more "woke:" Enemy Mine, or She-Hulk?

Enemy Mine is about a human and an alien (played by a white man and a black man) starting the movie as enemies. Actual shooting war "We were in a dogfight and I was trying to kill you with guns" enemies. And when marooned on an inhospitable planet they learn to understand and even love each other.

She-Hulk is about Nth-wave feminism talking points. "They catcalled me in a parking lot and it made me mad."

You know that guy who does "honest movie trailers" on Youtube? He did one for Star Trek TNG, and he says "It's the future, and the Future. Is. Woke!" And he said this before the word "woke" was co-opted by the right meaning "anything regressives don't like."

Gene Roddenberry had a vision for the future where we were past it all. Humanity is beyond racism, beyond sexism, beyond classism. Even if he couldn't live up to it himself (He did put Marina Sirtis in a minidress and in a chair with no console in front of it to make it easy to look at her legs. And there was that really cringey episode where they go to the black people planet where everyone is all tribal and primitive, that was ugly) he aspired to that future. Probably the most powerful to me, he wrote characters who, when confronted on their ideas, would re-evaluate and even change their minds. Data called Picard out in "Measure of a Man" and Picard changed his stance and fought for what he now realized is the truth. That is the manliest moment ever broadcast on television.

I grew up with that show, I was born in 1987, same year the show premiered, some of my earliest memories is watching TNG on my parents' Zenith console TV. That idea of "we're past that now, we put aside our differences and we work together as a team of equals now" vision is what I thought we were all working toward. That that was the future we all wanted. Couldn't be farther from the truth. The radical right are actively avoiding it clinging to some weird idea of a white hegemony. Surprised they don't call the invention of the diesel powered tractor an affront to their heritage because it deprives them of a reason to harm black people.
Most other groups of people are busy fantasizing about having their turn as the despotic rulers. "When we come to power, we'll enslave you and see how you like it." That type of shit.

The people who call themselves "Woke" like the aesthetic of people who aren't straight and/or white and/or male doing creative things, but the things they create are basically never about everyone learning to get along and building better futures for each other. They make talking point grievance airing revenge porn and dare their targets to dislike it.

[-] RememberTheApollo_@lemmy.world 1 points 9 hours ago

That idea of “we’re past that now, we put aside our differences and we work together as a team of equals now” vision is what I thought we were all working toward. That that was the future we all wanted. Couldn’t be farther from the truth. The radical right are actively avoiding it clinging to some weird idea of a white hegemony

This is true about Star Trek, and the TNG era in particular. No way you could watch those shows and not come away with the understanding that people struggled to be the better human being and had achieved significant gains in the fictional universe.

I wonder what TV shows the racists preferred.

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Woke isn't being progressive. It's being progressive to an extent beyond any sort of logic, virtue signaling constantly, and then calling anyone who disagrees with you morally or intellectually inferior.

In entertainment, that often results in some really annoying elements that I think we can all acknowledge are a thing after almost a decade of this:

  • There is a minority protagonist. Said protagonist is disproportionately a straight coded conventionally attractive white women in their 20s.
  • The only flaw the protagonist will have is not being confident enough
  • There is then a minority side character. Said character will disproportionately be a black woman obviously less attractive than the protagonist, or a upper middle class gay fuckboi.
  • If there is not one of these two things, a minority side character will be shoehorned in somewhere. The character will feel visibly out of place, and no explanation will be given. For example, they'll do some random black character in a fantasy setting that's clearly based off Scotland in the 1200s.
  • Important character goes on a monologue that feels like a political PSA
  • The IP's understanding of progressive politics and social justice is roughly equivalent to Tumblr circa 2013.
  • Absolutely terrible writing. Even if you swapped all the "woke" elements for generic entertainment elements, the IP would still be terrible.
  • Likewise, the IP itself is often put together in an extremely lazy and mediocre way. If said "woke" content was not there, it would be universally panned for its low quality.
  • Amazing reviews. All aspects of the IP get 10/10 from the "professional" critics. All the reviews are similar enough that the critics either collaborated or read off the press release.
  • The critics care more about the social justice aspect than the game itself.
  • You get the sense both the creators and the critics of the IP not only don't consume this type of IP in their spare time, but actively resent people who do.
  • Constant fucking gaslighting. Anyone who doesn't like this ultimately mediocre IP is either morally and intellectually inferior. This usually comes in the form of accusations of being a bigot, a Nazi, or a Trump supporter.
  • Bigots, Nazis, and Trump supporters will then try to recruit people who are pissed about the gaslighting.
  • At some point the IP itself fades into the background, and it just becomes yet another culture war battleground.

I think there's a reason Star Wars gets more shit for being woke than Spiderverse, or that Arcane hasn't become a culture war battleground in the same way She-Hulk did. The reason being those shows are actually good, and most people are happy to watch good shows.

[-] LePoisson@lemmy.world 50 points 1 day ago

Woke isn't being progressive. It's being progressive to an extent beyond any sort of logic, virtue signaling constantly, and then calling anyone who disagrees with you morally or intellectually inferior

I fucking hate that the idea of being woke was poisoned and turned into this when it very much is not and never was.

Woke is acknowledging the systemic racism playing out daily in the United States of America.

I think most of what you wrote isn't even true to be honest, it's a well strung together list of annoying tropes which doesn't even happen nearly as much or widely as some would suggest. It's a neat little "here's a bad way of caring" package but it ain't the truth.

I appreciate the effort you went through to write the post and I understand your viewpoint. At the same time, this is a great example of how the term "woke" has been co-opted into meaning something it never really did. Being awake to the injustices present in our lives isn't a bad thing. Turning woke into a slur to wrongly characterize and misdirect away from its true original intent has been an effective, and gross, way to get people to automatically reject real critique.

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[-] Cethin@lemmy.zip 20 points 1 day ago* (last edited 1 day ago)

Your last bit is the only part that matters. Good content is good. There's so much well written progressive "woke" stuff that does well, but it's easy to point at a shitty flop and say it failed because it's "woke" rather than doing the hard work and actually analyzing why it's bad. "Woke" content isn't an issue in media. It's that we're getting so much bad and lazy writing in AAA games (and other big media). They aren't allowed to be creative, so it ends up being garbage.

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[-] BetaDoggo_@lemmy.world 105 points 1 day ago

A game is only called "woke" when it's bad. Balder's Gate 3 is one of the most "woke" major releases in the last few years but you hardly hear them complain about it.

It's the same thing with cyberpunk 2077. The anti-woke crowd can't agree on whether it's woke because many of them like it.

[-] Geth@lemmy.dbzer0.com 47 points 1 day ago

I think the problem isn't the wokeness for most people, but the awkward shoehorning of stereotypes and forced messaging that makes everything feel cheap and doesn't contribute to the experience or story. For example having a lgbtq+ element for the sake of checking a diversity box, instead of it being a random fact of this world or character.

[-] unbanshee@lemmy.dbzer0.com 29 points 1 day ago

How do you differentiate between a character "written for the sake of checking a diversity box", a poorly-written diverse character, and a "random fact of the world"? It's a fictional world. Nothing is random. It's all creative decisions made by a team of writers and producers.

I don't think shoehorning in of diverse identities and character backgrounds is good representation or good art, and I completely agree with your point there.

But I don't think that the people driving the current backlash bother to make those distinctions.

What I see is a lot of outrage being stoked by people using the (updated) language and tactics of gamergate, and I don't think the result of that will be "better representation".

I think the result will be devs being harrassed and pushed out of an already brutal industry.

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[-] chon@lemmy.world 16 points 1 day ago* (last edited 1 day ago)

I’ve got a few concerns with Chris’ post, particularly the use of logical fallacies that undermine his main argument. Let’s break this down:

Straw Man Fallacy #1:

People who complain about wokeness in new video games don’t actually care about the past, just their imagined version of it.

This statement misrepresents the position of those who critique "wokeness" in media. It assumes that everyone in this group shares a simplistic, uniform, and flawed perspective on history, which is neither fair nor accurate.

Isn’t it ironic to advocate for inclusivity while reducing the opposing view to a stereotype? For example, I personally dislike overt "wokeness" in games, yet I don’t fit the imaginary box you’ve described. My position isn’t rooted in a denial of history but in the belief that games, music, and films are creative, self-contained domains to be enjoyed on their own merits—not as platforms for political messaging.

It’s not about rejecting inclusivity or denying the contributions of diverse creators. Rather, it’s about questioning why politics should take center stage in these art forms. Why must every creative work be a vehicle for ideological statements? Art can reflect politics naturally when it’s intrinsic to the story or setting, but forcing it risks alienating audiences who value the escapism and creativity of the medium.

Straw Man Fallacy #2:

Games we love are created by diverse people [...]. Just because you’re unaware of them doesn’t mean they don’t exist.

Who exactly is denying the existence of diverse creators? This statement uses vague, accusatory language aimed at a generalized “you” without specifying who or what is being addressed. This lack of specificity makes it difficult to engage with the argument constructively.

If the intent is to highlight the contributions of diverse creators, that’s absolutely valid and worth celebrating. But framing the point as an assumed rebuttal to an undefined group of people not only creates unnecessary division but also fails to advance the discussion meaningfully.

When addressing criticism, it’s more effective to engage with specific ideas or individuals rather than casting a wide net over an entire group. Otherwise, this risks becoming the very thing being criticized: stereotyping and marginalizing others based on assumptions.

[-] Xatolos@reddthat.com 12 points 1 day ago

My position isn’t rooted in a denial of history but in the belief that games, music, and films are creative, self-contained domains to be enjoyed on their own merits—not as platforms for political messaging.

The issue here is that every time I see someone complaining that a game is "woke" is when suddenly there are gay people, or people of colour, or women not looking like a hooters waitress in the game. And the reality here is that this isn't being woke, it's that the game is being based on reality. Gay people exist, always have, so do people of colour, and women of all types and men too. The people that make it political are the people that don't want to see the real world and the people in it.

Now, I don't know what you feel is "woke" and I'm not saying this is directed at you, but just because there are people that don't fit some preconceived mold, and they are included in a game, doesn't make it magically political.

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[-] AnyOldName3@lemmy.world 12 points 1 day ago

A game that's got well written characters representing minorities or which includes political theming and executes it well (e.g. Bioshock, Fallout 2 or Disco Elysium) is more woke than any other. That kind of game's core concept is to make a strong point about structural injustice in society.

Games with token representation or the plot is thin but the main character is a woman so you're sexist of you don't buy it are generally not woke at all. They're only pretending to be as a marketing strategy. They're not doing anything to make anyone think about structural injustice in society, and are instead appealing to the common don't be horrible to groups that it was normal to be horrible to decades ago that their market research team determined were already agreed with by most of their potential customers. It's just capitalism noticing that mysogynists etc. are no longer the largest demographic and being very unsubtle when signalling that the product thinks women are people.

There are a small number of very vocal people who complain about both kinds of game. They don't want people to acknowledge that treating women as people is now the default, but even more than that, they don't want people to play Bioshock as then if they're shown anything by Ayn Rand, they'll be immediately able to spot the flawed logic on her philosophy. They're careful to make sure to present it as if they're only complaining about the virtue-signalling-as-marketing kind as everyone recognises that they're generally crap, so it makes it look like they're making a reasonable argument. It also means people amplify the argument, but by using phrases like woke instead of badly written it makes it easier to correctly label well-written games containing politics they disagree with as woke, too, and have people make the association with being badly written annoying slop by themselves, without having people who've played the game point out that it is well-written and someone saying otherwise is an idiot.

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[-] FluorideMind@lemmy.world 38 points 1 day ago

When a game puts it in your face that this character is is gay/trans/ethnic in a way that feels arbitrary to the setting or effected character, it comes off very much like a political move for sales.

Let's use soldier 76 from overwatch as an example. The way he was written on top of the are they aren't they thing he had going on with Ana didn't support him being gay at all. The announcement that he is gay came completely randomly and really fealt like a political move to add a little more representation.

On the other hand, we have good characters who happen to be LGBT, Ellie from the last of us, or my personal favorite Veronica from New Vegas.

[-] unbanshee@lemmy.dbzer0.com 24 points 1 day ago* (last edited 1 day ago)

I agree with you, slapping a veneer of diverse identity on a character post-facto is often just performative bullshit. At best it's bad representation, at worst it's cynical pinkwashing and pandering for profit.

But that's not a distinction I have ever seen an "anti-woke gamer" railing against.

What I do see them railing against is any representation in games that does not pander to their own personal preferences.

Did you not encounter any of the backlash to Ellie's sexuality? Honestly I think FNV only escapes a lot of that kind of vitriol because it was released pre-gg.

Shaun hits a lot of my major concerns in his new video.

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this post was submitted on 28 Nov 2024
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