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submitted 2 months ago by Kain1@lemmy.world to c/retrogaming@lemmy.world

The Open Source Cartridge Reader (OSCR) is a versatile tool designed to help preserve video game cartridges and save data. Developed by Sanni and the community, this device allows users to back up ROM files and save games from a wide range of vintage consoles.

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[-] RiQuY@lemm.ee 43 points 2 months ago
[-] vaguerant@fedia.io 56 points 2 months ago

US$249.99 ready-built, for anybody curious. Not saying it's not worth that, but that will price a lot of people out of it.

[-] Lost_My_Mind@lemmy.world 29 points 2 months ago

Me.

I was like "oh cool!"

And then I saw the price.

[-] LowtierComputer@lemmy.world 6 points 2 months ago

I had someone build one for me a while back. I don't have any rare cartridges, but the games my dad and I played together have saves that I value. Hopefully the thing works!

[-] v1605@lemmy.world 13 points 2 months ago

Yeah if you can do it yourself it's about half that. Save the hero builds an older revision but it's also cheaper.

[-] smeg@feddit.uk 1 points 2 months ago

And if you want to not bother with the systems you don't have I'd imagine that would make it simpler and cheaper too

[-] v1605@lemmy.world 7 points 2 months ago

Unfortunately not that much less expensive, each additional slot maybe adds $1-2.5 to the project. The screen, Arduino and pcb are the bulk of the cost.

[-] smeg@feddit.uk 1 points 2 months ago

Ah that's a shame, I guess the ones I've seen in the past must have been a bit simpler

[-] p03locke@lemmy.dbzer0.com 2 points 2 months ago

Doesn't seem like a very "open source" price to me.

[-] hedgehog@ttrpg.network 44 points 2 months ago

Why? Open source doesn’t mean “cheap” or “at cost.”

[-] Cenotaph@mander.xyz 28 points 2 months ago

Source is here if you want it to feel more open source by building it yourself. See if you can do it for cheaper after factoring in your labour time.

[-] turmacar@lemmy.world 15 points 2 months ago* (last edited 2 months ago)

Yeah at least with their parts lists the material cost is ~$134. So even the places selling kits for $150 are offering a pretty good deal for putting it all in a box for you. ( I assume they're able to make some savings buying in bulk but still)

[-] srecko@lemm.ee 17 points 2 months ago

It pretty much is. I guess that this puts them in the 50$ per hour considering ordering, building and shipping. Considering they give you the instructions to diy it sounds pretty fair. They know they wont sell thousands of copies so they don't have bulk pricing on components. How much do you charge per hour for your work?

[-] vaguerant@fedia.io 12 points 2 months ago

Yeah, this is pretty standard. Between the low production numbers and the fact that assembly is probably occurring in a country with stronger labor laws than wherever mass-producted hardware is made (mostly China), it's going to cost more than something you can pick up on Amazon or AliExpress.

There have been a few cases where open-source hardware like this has enough demand to get picked up by a Chinese manufacturer who makes a cheaper version through some combo of unethical labor practices, production scale, employing cheaper or cloned parts and/or dropping features, so it's not out of the question that a cheaper version comes along, as long as you don't mind the compromises to get it.

[-] werefreeatlast@lemmy.world 32 points 2 months ago

Better make a full copy of this project before Nintendo comes after it too.

[-] xenoclast@lemmy.world 14 points 2 months ago

At this point are there any cartridges on earth I couldn't find a torrent of in about 2 mins on Google? They'd have to be deliberately being kept for rarity.

[-] Blackmist@feddit.uk 14 points 2 months ago

Probably not, but it does add a touch of legitimacy to the claim that emulators are for playing your own backed up games.

[-] ipkpjersi@lemmy.ml 5 points 2 months ago

Nintendo doesn't even care about that so tbh fuck em.

[-] Couldbealeotard@lemmy.world 4 points 2 months ago

Did that claim have any actual grounding in reality? Or is it just an urban legend that keeps persisting?

[-] skulblaka@sh.itjust.works 6 points 2 months ago

It did, yes. Emulators as a piece of software that does not do anything illegal are not themselves illegal. But piracy is illegal, and downloading roms of games you haven't purchased constitutes piracy. But if you purchased a game and used an emulator to play it that's a perfectly valid use case that falls within the law.

Nintendo has been trying to push the envelope on that for years though. And it seems like they might recently be succeeding in some fashion.

[-] Couldbealeotard@lemmy.world 1 points 2 months ago

Do you have anything to back that up? Or is it just "trust me bro" that kind of proves my point?

[-] skulblaka@sh.itjust.works 4 points 2 months ago

America v. Bleem, March 1999

https://en.m.wikipedia.org/wiki/Bleem!

See the "Sony lawsuit" section. It isn't cut and dry case law unfortunately, it is very much a grey area. But Sony lost every one of these lawsuits and the only reason we don't still see Bleem around is because they went broke defending all of them. Sony couldn't beat them in court so they just bled them out of money

Two days after Bleem! started taking preorders for their emulator, Sony filed suit over violations of copyright. Sony had accused Bleem! of engaging in unfair competition by allowing PlayStation BIOSs to be used on a personal computer as this would ultimately damage Sony's sales of the PlayStation. The Judge had rejected the notion, and issued a protective order to "protect David from Goliath".

[...]

In spite of the loss, the release of the Bleemcast! caused Sony to file another lawsuit accusing them of unfair competition and patent infringement regarding the use of PlayStation BIOSs on the Sega Dreamcast. This approach had become problematic for Bleem!, despite no actual court ruling against them. The main issue regarded the financial problems Bleem! had faced as they had to deal with defense costs of $1 million per patent. This had caused Bleem!'s work to decline, so that they had only managed to release three games: Metal Gear Solid, Gran Turismo 2, and Tekken 3, for the Bleemcast!.[6] At this point, Sony had obstructed Bleem! from developing further video games for the Bleemcast! and had even threatened retailers selling these products.

[-] Couldbealeotard@lemmy.world 1 points 2 months ago

Sorry, I should have been more specific. I'm asking about whether the concept of "you are allowed to play pirated games if you own a physical copy of it" is based on any legal truth.

I'm aware that the emulators are largely completely legal as long as they don't package console bios' with it. That's why you have to go find a pirate bios to make your emulator run

[-] skulblaka@sh.itjust.works 1 points 2 months ago

Well, not quite. If you dump the ROM of a game cartridge you have purchased and use that dumped rom to play your game that's legal. If you pirate the ROM, that's still illegal regardless whether you own the original game, however the end result is identical and there's really not many ways to prove you didn't dump your own roms.

Unless, of course, you don't own a rom dumper and have an internet history of visiting rom sites. Even then it's technically circumstantial evidence.

[-] Couldbealeotard@lemmy.world 1 points 2 months ago

What is this based on? It sounds like something that would be against even the most basic licence terms.

[-] SomethingBurger@jlai.lu 8 points 2 months ago

Very few. However, this type of devices can also backup saved games.

[-] Psythik@lemmy.world 1 points 2 months ago

Yeah honestly, what is the point of these devices when literally every retro game ever already has a perfect 1:1 dump available for instant download all over the internet? Why are new cartridge dumping devices still being produced? Even the rarest of rare games have easily-obtainable ROMs available. Who are these meant for?

[-] SomethingBurger@jlai.lu 4 points 2 months ago
  1. There are still undumped games.
  2. This device can also backup saves.
[-] xenoclast@lemmy.world 1 points 2 months ago

That's pretty neat about save games, actually.. but this seems like a service tool not a purchase for everyone.

I definitely believe there are a few handfuls of games out there that need dumps. Most of them are owned by collectors who don't want the value of their collection to go down. Eventually they'll die and we'll get those too.

[-] fernandocarletti@lemmy.eco.br 6 points 2 months ago

This is neat!

[-] ipkpjersi@lemmy.ml 6 points 2 months ago* (last edited 2 months ago)

Honestly, as cool as this is, I just keep collections of downloaded entire game libraries like PS1, PS2, PSP, 3DS, NDS, GB, GBC, GBA, NES, SNES, etc.

I'm more interested in preserving my save games, which I can dump myself on my modded 3DS for 3DS and NDS games, plus my PSP I can just copy paste those save games from the memory card. Those are more what is really irreplacable. Everyone has my games, not everyone has my save games.

[-] ZILtoid1991@lemmy.world 5 points 2 months ago

In a just world, you could just download ROMs for free.

[-] yamanii@lemmy.world 1 points 2 months ago* (last edited 2 months ago)

That's very cool but the backup law really is only effective with drm free games on PC, your console can't play your backups and if Nintendo had their way even modifying your console to run backups would be illegal, but thankfully only Japan is a dystopia in that sense, for now.

this post was submitted on 07 Oct 2024
438 points (100.0% liked)

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