To kick things off then. Progress on my little solarpunk city builder has basically ground to a halt the last couple of weeks among illness and other priorities. So it feels good to be back on the horse this weekend.
I've done some planning, picked out focus tasks for the weekend, and first up is to tweak this model a bit. It's the central "hub" building in my city and it's a little too six-way symmetrical for my tastes.
Here's how it currently looks in-game, I'm still in the prototyping stage so there's not much visual variety (all the house tiles are the same etc), but tackling that is a nice low-hanging task to ease me back in.
rolls up sleeves
Let's get to it!