[-] NoxiousPluK 30 points 2 years ago

This is probably it. Also ArchiveTeam is archiving Reddit as a high priority target so lots of bots scraping it

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Alright alright (lemmy.blahaj.zone)
submitted 2 years ago by NoxiousPluK to c/196
[-] NoxiousPluK 59 points 2 years ago* (last edited 2 years ago)

Fun fact: a block feature is required to be accepted by the Apple AppStore review process. So Twitter will disappear from Apple devices with this change.

Since this got some votes and became visible, here's the source:

Apps with user-generated content present particular challenges, ranging from intellectual property infringement to anonymous bullying. To prevent abuse, apps with user-generated content or social networking services must include:

- A method for filtering objectionable material from being posted to the app

- A mechanism to report offensive content and timely responses to concerns

- The ability to block abusive users from the service

- Published contact information so users can easily reach you

https://developer.apple.com/app-store/review/guidelines/#user-generated-content

[-] NoxiousPluK 9 points 2 years ago

I asked some friends who know a lot about this situation about this and apparently this is fake news.

Direct quote of what they send me:

He didn't try to take over anything. The team behind PrivacyTools.io could not get in contact anymore with the domain owner and they haven't seen him for a long time and had some conflicts with him before that too. So the team decided to move on to a new name, they got the domain PrivacyGuides.org and were migrating everything for weeks. Then, in the end, when everything was already migrated and redirected, the PrivacyTools.io owner came back a while later and was extremely angry that the team had moved away from his infrastructure.

Jonah is hosting the new servers and had already been hosting stuff for PTIO before. The PTIO guy is still incredibly salty and made a new website with a long article about how Jonah is plotting to take over everything.

This new website also contains many bad recommendations that are sponsored and he now makes money from. I would consider PTIO very untrustworthy at this point. The entire original team behind it moved on as well...

[-] NoxiousPluK 9 points 2 years ago

Fun idea. I remember when Twitter was just new, many games added support for the Twitter API to automatically post when you got an achievement and such. That would be more fitting to Mastodon; but just as something that reads from a source to get an update feed, that would totally work.

[-] NoxiousPluK 10 points 2 years ago

I agree, this would help a lot. Currently my frontpage consists of a super long pinned post that isn't even from my own instance, and it takes me about 5-10 screens of swiping to get past it.

[-] NoxiousPluK 8 points 2 years ago

In order of comfort:

  • Rust on a PvE server (I happen to host one, they're rare xD)
  • RimWorld
  • Vampire Survivors
  • Factorio
  • Sid Meier's Covert Action
  • Microsoft Flight Simulator (2020)

Lately I've also really been enjoying Sheltered 2.

[-] NoxiousPluK 9 points 2 years ago

I've started https://lemmy.blahaj.zone/c/gamedev (!gamedev@lemmy.blahaj.zone) and it had a much larger influx of members already than I expected. Very nice :)

[-] NoxiousPluK 9 points 2 years ago

I really hope this 'issue' gets clarified/fixed at a higher level at some point, because it do be a little confusing :)

45
submitted 2 years ago* (last edited 2 years ago) by NoxiousPluK to c/gamedev

Feel free to link relevant communities here! When I think they're relevant enough I'll add them to this opening post.

Alternative game development communities:

Engines/frameworks:

Art and story:

Game- and industry news:

Modding, reverse engineering and preservation:

Game development jobs:

Things of note: The 2nd link in the list above is a relative link; as long as you're on a Lemmy-instance, it should link to the right community relative from your instance. If you get an error saying '404: couldnt_find_community', you will have to search for the community first. For example: [/search/q/!gamedev@lemmy.ml/type/Communities/sort/TopAll/listing_type/All/community_id/0/creator_id/0/page/1](/search/q/!gamedev@lemmy.ml/type/Communities/sort/TopAll/listing_type/All/community_id/0/creator_id/0/page/1). You will get no results, but visiting the linked community should now work. It can take a little bit of time, and posts might not instantly show up. If it still doesn't work, the linked instance might be blocked on your current Lemmy instance. I'd recommend asking your admins for support at that point.

[-] NoxiousPluK 13 points 2 years ago

I started !gamedev@lemmy.blahaj.zone for those interested :)

[-] NoxiousPluK 12 points 2 years ago

Well, glad I got in on time then :)

I got lured by the great name, and this seems like a cozy place. Thanks for hosting it!

[-] NoxiousPluK 7 points 2 years ago

RimWorld. Easy to play, hard to master. Also Rust

[-] NoxiousPluK 7 points 2 years ago

Oh no I clicked the link

22
submitted 2 years ago by NoxiousPluK to c/gamedev

Hi all,

I've decided to start a GameDev community as I didn't see any on this instance or others.

What's your relation with game development?

I'll start; I'm a hobby game developer at most, mainly having experience with MonoGame (based on XNA) but I switched to C# + SDL2 (using SDL2-CS). Currently writing my own semi-engineless game (I don't want to say that I'm building my own engine, but I do have some reusability for my own sake) while figuring out SDL2 and always looking for best practices.

I tried Unity, GoDot, Unreal Engine and more over the years, but as someone with a background in software development the freedom of the code-first approach always works better for me.

Welcome!

8
submitted 2 years ago by NoxiousPluK to c/gamedev
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