Baba Is You :)
no, but for real. Puzzles are your best bet
Baba Is You :)
no, but for real. Puzzles are your best bet
Baba is you is really Great!
However, I don't know, if the reading comprehension is good enough at that age for this.
Probably good for the earlier puzzles. Some of the later ones can get mind bending.
I have lots of people play the tutorial as it's definitely among the most unique games out there.
idk if an 8 year old would be able to beat it, I’m too dumb for some of the harder parts lol
I would say Zelda, but that might be a bit on the difficult side
My 7yo has been playing BotW for a few years now and is playing TotK now. He generally does fine with them, granted I have to do the bosses/ harder puzzles for him lol.
Do you mean the latest one?
Probably best to start off with Breath of the Wild, it's easier than the sequel and will make Tears of the Kingdom make more sense.
Breath of the Wild, Link's Awakening or any of the older ones available through NSO plus
Portal and Portal 2 are now on the switch, not sure how age-appropriate those would be for an 8 year old tho
Death Squared. Name might sound bad but it's a puzzle game that pretty good
Was going to suggest this it's great although I imagine some of the puzzles will get very hard a group of 8 year olds
Not sure what you mean by "for a few years" but my friend's 9 year old loved Tangle Tower. Great art, voice acting, detective story and puzzles that are the right amount of challenging!
Layton's Mystery Journey
Just to give and answer I haven't seen: I know they recently released a remastered version of Advanced Wars. Not so much logical thinking, but turn based strategy is a puzzle in its own way. And I loved those games when I was around 8-10 years old!
Tunic
That looks so beautiful!
Maybe try Picross? I don't know how exciting that would be for a kid but I love it.
A few years? As In you expect them to play this game for a few years?
I'm not sure what exactly you are asking for, the kinds of games I think of, for 'logical thinking' are to complicated to be engaging for 8 year Olds in my experience of 4 children. They like watching me or their older siblings play them, but when their turn comes around, they would much rather play a 2d platformer or 3d Mario or Kirby game, than something like astroneer.
It'll depend on the kind of puzzles they're in to (if they're in to puzzles at all), but the Picross S series is brilliant. Despite all the great games on the Switch, mine is pretty much a Picross machine that happens to be able to play other games.
Initially I missed the text body of the post, and thought "SMT: III Nocturne" is a pretty good game with moral dilemmas and whatnot. Lots of fodder for thinking.
That might not be very appropriate for an eight year old though.
Picross
Filament. Beautiful little game. Gets really hard at the end.
Toki Tori 2 is a metroidvania that doesn't give you movement upgrades, but instead gates your ability to navigate with knowledge (here's how you interact with this thing in the map to overcome this challenge). The graphics are cutesy, but it is a great game.
Pokemon requires you to understand type matching, so like water beats fire but fire beats grass type of thing, and there's plenty of numbers to get familiar with.
When I was a kid and played pokemon, I had no clue about type matching. I just loaded up on xp on my first pokemon and called it a day.
I am a grown ass woman and that is exactly how I play lol
Oh totally same. If you want a challenge where type matching actually matters, I’ve been recommended a particular crystal mod which makes the game way harder. I forget what its called though.
I play puzzle games and there are no games in that genre that can last for a few years. (Even with user created contents.)
Any established games that actually can last years if you are into the genre(ie. Factorio, Minecraft, Terraria, or procedural content generation games) have established guides and wiki so eventually you don't really think about doing creative stuff cause there are more effective/efficient ways to scale up.
And for games like Zelda:TotK where you can create many different crazy ways to defeat puzzles, mobs or bosses in the over world(since autobuild or zonai devices are disabled inside the shrine), it has that counter side of having to grind for materials or you need to rely on exploits like item dup to keep the boring side down. And, if you kid doesn't even like lego, then chances are those "crafting" games won't appeal to them.
What I think is best, is that you observe what they liked to do more, and then find games with mechanics they would like and have fun doing. And gradually transition to games with more complex progression or puzzles, before you let them try those really open ended crafting ones.
Most crafting games needs some basic skills to get better, cause the things you need to build relies on the materials you have. So you need to calculate how many certain parts needed to gather before you start building it. That would promote basic math skills and planning. Traditional puzzle games that focus more on logical thinking(ie. Talos Principle, Cogs, Toki Tori, Portal) mostly relies on spatial recognition/sequential order of breaking down tasks required to reach the goal.)
Last but not least, fun is essential to drive learning related skills to progress. There is no like one game to play and suddenly your 8 years old would become future a engineer or scientist. But the stuff he learned while tackle all the obstacles game designer throw at him will help him at problem solving for a long time.
Might be a stretch but Ace Attorney trilogy
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