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submitted 7 months ago* (last edited 7 months ago) by AdrianTheFrog@lemmy.world to c/blender@lemmy.world

I've often seen this sort of thing in videos advertising GI in minecraft shaders, and tried it out in blender.

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[-] mtchristo@lemm.ee 1 points 7 months ago

My question is how much does that affect the performance of the viewport in render mode? I hope it isn't taxing!

[-] AdrianTheFrog@lemmy.world 1 points 7 months ago

It's a simple scene so it's not slow but it does take a while to converge, you can see even in the render there's noise on the edge of the torus and the edges of the floor

this post was submitted on 23 Jul 2024
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