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[-] nahuse@sh.itjust.works 27 points 6 months ago

Then by the logic of modern capitalism, doesn’t Unity (and thus, modern gaming) need a hard reboot? It sounds like there is t enough competition in the market, and one company has become “too big to fail” without massive repercussions.

Alternatively, you mention another engine. I don’t know shit about the nuts and bolts of gaming: but if another engine exists, then it should take up space. And if Unity fails, then other games should have a stake in making sure they hire the right talent to keep their games going. Or they risk going under themselves.

[-] DasGurke@feddit.de 11 points 6 months ago

Both things are happening to a certain degree:

  • An Open Source Engine called "Godot" is gaining traction. But games are multi year projects and the cost of switching is an immense investment of time.

  • So the clients / users of Godot are stuck in a really awkward position: If they switch and Unity somehow recovers and regains trust they made the wrong choice. And if they stay and Unity changes the rules (again) or goes down they also made the wrong choice.

this post was submitted on 02 May 2024
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