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this post was submitted on 19 Mar 2024
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If we're going for complete accuracy, that's not totally true either. You can unlock every hero through (free) challenges or pay to unlock them immediately.
Before I get called an OW2 fanboy: I loved OW1 and liked OW2 enough to play it for a few weeks but quit when they announced the PvE changes.
Which is a problem in competitive gaming. Mauga proved that when people were leaving comp games to buy the battle pass so they weren't getting obliterated for not having him unlocked yet. So sure it's not totally accurate to say new heroes are locked behind a paywall but the spirt is the same since it's still pay to win for a few weeks.
I agree (I am against any monetization model that affects gameplay) but felt like the distinction is significant enough to warrant clarification
I see your point, but to me there being an alternate way around the paywall (grinding) doesnt make it not a paywall
Looks like that's not gonna exist anymore
https://lemmy.world/post/13309210
And to their credit, they just announced that all new heroes will be free and unlocked for everyone.
But yeah I stopped playing months ago. The Bebop collab intrigued me, but they really dropped the ball with Spike and Ein.
If I ever have to play without access to competitive gameplay elements that are paywalled, it's Pay to Win.
It's still an important distinction to make.