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submitted 10 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] autotldr@lemmings.world 2 points 10 months ago

This is the best summary I could come up with:


Here's one less reason for game developers to skip over using the free and open source Godot Engine, as it now has a free port available to bring games over to the Nintendo Switch.

You may remember recently that W4 Games, a company set-up by some of the Godot team, announced their own console port availability that has a cost attached to it which at a basic minimum would be $800 a year for a single console.

Many felt the price was too much but, since it's all open source, anyone else could come up with a porting solution and now they have — for the Nintendo Switch at least.

· Complimentary access: Available at no cost to all authorised Nintendo Switch developers.

· Expandability: Having access to the source code, developers with C++ knowledge have the opportunity to add and integrate additional functionalities as needed.

We recommend partnering with porting companies for medium or large-sized projects.


The original article contains 307 words, the summary contains 151 words. Saved 51%. I'm a bot and I'm open source!

this post was submitted on 24 Jan 2024
120 points (100.0% liked)

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