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submitted 10 months ago by Ziggurat@sh.itjust.works to c/rpg@ttrpg.network

What about the idea which at first looks pretty cool but end-up at worst not bringing anything to the game at worst being boring to play ?

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[-] jjjalljs@ttrpg.network 4 points 10 months ago

I had it work masterfully in a limited game (one shot turned into two sessions) where everyone had a secret agenda. I took inspiration from one of the unknown armies one shots, I think.

I think because everyone has their own secret, and didn't know the other people had secrets, it worked out great. It easily could've failed though.

this post was submitted on 05 Jan 2024
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