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this post was submitted on 20 Nov 2023
95 points (100.0% liked)
Gaming
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This is a complaint. One that other commenters have addressed.
It’s often an intentional and critical part of the vision of the game and why people play
Elden Ring, specifically, hides information from the player on purpose, intending for them to discover things through experience.
It doesn’t hold your hand at all and is arguably one of the better games in the last decade, in no small part due to features you are referencing.
You are interpreting is as a complaint. But it is not. It is a relevant observation to the topic at hand.
...through what experience? The experience of trawling wiki docs? Are they in the game or are they not in the game?
That particular decision was to keep them immersed in the game, and exploring.
But back to your warning label topic, what do you expect that to look like?
“E for e=mc^2”? Or “S for Seseme Street approved”?
We already have shenanigans in the rating system, this would be monumentally worse.
I am really curious what a metric for game complexity would even look like