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submitted 11 months ago* (last edited 11 months ago) by wim@lemmy.sdf.org to c/linux@lemmy.ml

Hi all,

I'm in the market for a new big desktop replacement gaming laptop, and looking at the market there are almost exclusively Nvidia powered.

I was wondering about the state of their new open-source driver. Can I run a plain vanilla kernel with only open source / upstream packages and drivers and expect to get a good experience? How is battery life, performance? Does DRI Prime and Vulkan based GPU selection "just work"?

The only alternative new for my market is a device with an Intel Arc A730M, which I currently think is going to be the one I end up buying.

Edit 19/11: Thanks for all the feedback everyone! Since the reactions were quite mixed - "it works perfectly for me" vs "it's a unmaintainable mess that breaks all the time", I'm going to err on the side of caution and look elsewhere. I found a used laptop with an AMD Radeon RX 6700M, which I'm going to check out the coming days. If not, I've also found Alienware sells their m16 laptop with an RX 7600M XT, which might be a good buy for me (I currently still rock an Alienware 17R1 from 2013 with an MXM card from a decomissioned industrial computer in it).

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[-] wim@lemmy.sdf.org 10 points 11 months ago

I have had so many issues with Nvidia drivers, especially on laptops with Optimus. Black screens after booting, random breakage when updating, having to fuck around with OpenGL libraries all the time when you have integrated Intel graphics and Nvidia graphics on the same system. It's just a pain for me on laptops.

Wouldn't be such a big issue on a desktop, but I've had a work-provided workstation with an Nvidia and 99% of the time if something broke on that machine, it was because Nvidia wasn't compatible with some updated kernel or libraries.

Intel and AMD have both provided us with a painless driver experience that just works out of the box all the time and is integrated in all the open source things (mainly the Linux kernel and the Mesa libraries for OpenGL & Vulkan). With Nvidia, you need to throw all that out and use their proprietary blobs for OpenGL and Vulkan.

Also, I just think Nvidia is a scumbag company, trying to force single-vendor proprietary solutions on the market by abusing their dominant position (pushing CUDA while refusing to implement any new OpenCL version for over a decade, so software vendors couldn't just pick a competitive open alternative is one example, the original G-Sync is another). I prefer not to give them any money if I can help it.

this post was submitted on 16 Nov 2023
105 points (100.0% liked)

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